[go: up one dir, main page]

The year is 2002, Osaka was just voted 7th most popular anime heroine of the year. Her classmates Chiyo, Sakaki, and Yomi also make the top 100. Riding high on the news, you visit your local arcade and drop some yen into the arcade cabinet, ready to pop some bubbles

All the charm of Azumanga Daioh Puzzle Bobble, but from an alternate universe where Magical Drop was the most popular arcade puzzler...

Pick up matching color orbs and rearrange them into columns of three or more to pop them. Do so quickly an earn bonus points for each step in your combo. Trash pieces can only be removed by popping orbs adjacent to them.

-----

Inputs can be remapped in game via the Options menu. The defaults are listed below for both Keyboard and Controller.

KEYBOARD CONTROLS

  • MOVE LEFT - A or Left Arrow
  • MOVE RIGHT - D or Right Arrow
  • GRAB ORBS - J or Up Arrow
  • DROP ORBS - K or Down Arrow
  • CALL LINE - L or Spacebar
  • START - Enter

ARCADE STICK/PAD CONTROLS

  • MOVE LEFT - D-Pad Left
  • MOVE RIGHT - D-Pad Left
  • GRAB ORBS - Cross (PS), A (Xbox), B (Nintendo)
  • DROP ORBS - Circle (PS), B (Xbox), A (Nintendo)
  • CALL LINE - Triangle (PS), Y (Xbox), X (Nintendo)
  • START - Start (PS), Menu (Xbox), + (Nintendo)

-----

COPYRIGHT STUFF

I don't claim to own any of the licenses for the Azumanga Daioh characters, the show's music, or any assets reused from Azumanga Daioh Puzzle Bobble. Those belong to Kiyohiko Azuma, Taito, Moss, and Mediaworks.

This is a fan project made in Godot 4 as a means to improve my development skills. Thanks to Random Talking Brush from Spriters Resource who uploaded all the original game sprite, background, and SFX. I rebuilt the UI by hand based on reference videos.

StatusReleased
PlatformsHTML5
Release date Dec 15, 2023
Rating
Rated 4.8 out of 5 stars
(5 total ratings)
Authorbirdup
GenrePuzzle
Made withGodot
TagsAnime, Arcade, Fangame, Retro
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Gamepad (any)
AccessibilityColor-blind friendly

Comments

Log in with itch.io to leave a comment.

(2 edits)

you should add an endless mode that ends when it tops out and levels when you get a certain score to go to the next level every level it gets a little faster like Tetris, and another mode like time trial but you have to get a certain score to pass to the next stage and characters that react like Azumanga puzzle bobble

btw u can get the sounds and sounds  from  sound resources 

Arcade - Azumanga Daioh Puzzle Bobble - The Spriters Resource (spriters-resource.com)

Arcade - Azumanga Daioh Puzzle Bobble - The Sounds Resource (sounds-resource.com)

9/1 0

ik this game is made in a quickie  but I like more stuff

Glad you enjoyed it! All those sound like good ideas should I revisit this project, so I'll keep it in mind.

I love azumanga :3

ah, i wish we lived in that universe...

good