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MimiKitty

42
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A member registered Feb 07, 2020

Recent community posts

looks super cute! is the game finished or do you plan to add more monsters and stuff over time?

these are great! I did misread it thinking that each of the 100 icons came in the 5 different colors (100 unique, 500 with the recolors). I look forward to seeing more!

this looks great! you should consider doing a godot scene set similar to the unity prefab set!

any plans to do 4 way map sprites for the different sets?

any examples of scenes made with this? it's hard to tell what this conains

looks great! did the planned things mentioned on this page happen yet?

does this have any buildings?

love the set! would it be possible to get a platform designed to be floating similar to maplestory? doesn't seem to be a way to do something similar

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I got this without realizing they were from your other assets! I love all the sprites (got for the 1bit ones)! will any in here ever be exclusive to this pack? would love if these had like, mini expansions for the other amazing packs you have

if I got the all in 1 bundle 2 years ago does it not give access to newer things added to that bundle? I just realized a bunch of stuff in the bundle i dont have. just curious!

these look amazing! the exact style ive been looking for! any plans for more biomes in this style? I saw the normal day forest one too

as I said before, the new 24x24 looks great but I do think it would fit the 16x16 world fine. many tile sets do larger character sprites but stick to 16x16 environment and it looks fine. maybe doors if any looks weird with it!

the new player spite I LOVE, so taller I say! but the world can stay 16x16, right? not that I'm against 24x24 world as well

thanks for the link! I saw that before but I think that is actually different. that uses a custom sprite sheet and as far as I know you can't specify using the icon of the weapon itself. the simplicity of using the icon for the weapon itself is pretty nice. unless the linked asset lets you use 1 frame weapons that are part of an atlas.

it seems like the linked asset mainly lets you use more weapon attack animation sheets (1 sheet with different sprites for weapon) instead of letting you use a sprite sheet (icon set with 1 frame for many weapons) and select 1 frame from that set to use for that weapon. I would love if I'm wrong on that though!

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this might sound like a strange suggestion, but no other plugin creator has done it, but a plugin that when active it makes a weapon attacks use the ICON for that weapon. this was a very common plugin type in the past and I was shocked to find it's not a thing here. 

in past RPGMakers you could find plugins that made it so attacking in SV with "attack" or skills, any time you would see a weapon, it would use your weapons icon as the visuals it would swing, similar to old final fantasy games. here is a video of it in action (skip to 30 seconds in)

I've owned this a while and really like them! I hope to see new "biomes" at some point! any plans?

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does this include everything involved with fantasy dreamland? that is the series I'm interested in instead of buying the entire mega bundle! they look great!

I noticed the farming and rogue packs say what assets they contain but this one seems to be missing that, which is why I'm not sure what it has!

looks really nice! I am curious how I got this though? it's in my library and just says "claimed 294 days ago" with no explanation? oh well! looks great!

not sure really! just a bunch of different job classes, a male and female version of both would be neat! (I always refer to final fantasy tactics when I need ideas for job classes since it has so many)

would love if there was a paid pack too!

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these are amazing! would love to see more human/job class sprites! the way you do humanoids in this style is just great!

love the pack! Hopefully someday you release characters!

is there an "asset bundle pass" at all that includes the assets but not the engine that will get future updates?

if that just works that's actually really nice! I never tried it in unity so no idea if it does

is the text on the side bars editable?

I don't own this yet, but it looks amazing! do all the creatures have overworld sprites as well?

aw, so will they get updates if they are updated here? it's such a pain dealing with so many storefronts because of this so I always try to keep things in one place!

do the humble bundle versions of this come with itch keys to claim it here?

I used one of the interior tiles to make one last night! check it out 



above is them in use

above is the minimum needed tile needed for this asset to create the entire rule tile set. this asset is amazing! https://assetstore.unity.com/packages/tools/sprite-management/tilegen-pro-tilese...

which creates all the tiles using data from the 2nd image to creat the entire set!



but yeah, was looking for walls to make rimworld/prison architect like "build in the world" walls, like these
RimWorld review | PC Gamer

I own and love all the retro world assets! I would love to see some rimworld/prisonarcitect like building walls in this style!

nice! it's great there was a fix that universally works!

that one seems to be fine now too somehow, even though it still has Japanese characters! I compared it to an older one and the older version is still corrupted by default but this new version seems to extract the Japanese without needing to change the extraction language

this one seemed to work. it opened up the "Base" of "Template" just fine without me setting Japanese as the extraction language!

and no problem! I love the 48x sprites! they are amazing! thank you!

here is what the CTRL+E menu looks like:

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if the path includes any Japanese characters most extractors won't be able to extract it properly. I have used this app from your fanbox subscription and I had to open the zip in WinRAR, press Ctrl+E to set the extraction language to Japanese, then it will extract and the program will work properly

you won't notice this if you have Japanese locale set on your computer, but anyone with English will have this bug

the way you can fix this is to remove all Japanese characters from the file names, or include these instructions somewhere on the page

would love if there were overworld sprites at this scale (pretty much these but with a walking down and up animation as well)! Love the style!