Cyanea
Best played with Xbox/PS4 controller
For best user experience please download the game.
- Retrieve the power aurea hidden on the map!
- Unlock new characters with secret abilitys to reach new areas.
- Explore a kingdom full of magical creatures.
- Defeat the five powerfull elementals
- Every enemie drop a number of souls. If you reach 20 of them (mana bar below health), you can max your HP.
Controls:
PS4
- L1/R1- Change Players
- X - Jump
- Analog - Movement
- Circle/L2 - Super
- Square/R2 - Attack
Xbox
Same PS4 analogy
Super:
Paladin -> Dash
Gobin -> Double Jump
Ogre -> Wall Jump
Vampire -> fly
Treatnant -> heal
Efreet -> Ranged
Keyboard
- Q/E- Change Players
- UP arrow - Jump
- RIGHT/LEFT arrows - Movement
- F - Super
- SPACE - Attack
Art:
https://iknowkingrabbit.itch.io/heroic-creature-pack
https://s4m-ur4i.itch.io/2d-metroidvania-tileset-16x16
Music and Sounds:
'Epic Departure [v2] ' by Of Far Different Nature (https://fardifferent.bandcamp.com/)
https://fardifferent.itch.io/loops
https://tallbeard.itch.io/music-loop-bundle
Made by:
- gubebra (https://gubebra.itch.io/)
- mikomoares (https://mikomoares.itch.io/)
This game is still in development, and depending on the feedback might turn into a big project on steam.
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 3.7 out of 5 stars (3 total ratings) |
Authors | mikomoares, gubebra |
Genre | Platformer |
Made with | Unity |
Tags | 2D, Action-Adventure, Metroidvania, Pixel Art |
Download
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Click download now to get access to the following files:
Cyanea.zip 69 MB
Comments
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I haven't even played through more than 5 minutes of the game yet, but, F for dash? Really? It's so out of place for WASD controls(I'm used to playing WASD). Also it is way too slippery when you stop moving. I'll come back once i've played more of the game, though.
I have finally played your game and here is below the gameplay review video for your game. Hope this will help out and I will post some notes as well, however the video contains more than I can write, so make sure to watch it for more details. Also, it will be great if you joined me up on my YouTube channel, it keeps me going and doing these reviews over here.
The original video was about an hour long but I had to edit it a lot to take off the death runs! I hope this helps out for real.
The controls don't feel precise enough to make the gameplay or exploration as fun as it could be. It's too easy to walk into enemy sprites and take damage instead of hitting them, while the Paladin's dash felt very hard to trigger at the apex of his jump, and it seemed like the length of the dash varied depending on how long I held down the button. All of which makes the game a bit painful to navigate.
I'd also clear the messages off the screen more quickly, or at least give the player the ability to instantly dismiss them.
Loved the game! Was a lot of fun, going to try and get even further in my own time. Keep up the amazing work!