sauntered
A downloadable game for Windows
Sauntered is a Surreal Point and Click game where you talk to the entities you encounter. Made for LSD Jam 2022. (Late Submission)
This is an early DEMO. There might be bugs. (Please report them here)
HOW TO PLAY:
Hover your mouse to any object and if its interactible the eye on the cursor will open.
Left Click - Skip Dialog/Travel
Right Click - Interact
ESC - Toggle Fullscreen
MADE BY:
kakoon - Programming,Project Lead,Writing,Game Design
goosegardenstudio - Programming
s4v3m3 - 2D Art
sxtempu - 3D Art
Nawaf aka Boyful - Music and SFX
Status | On hold |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (2 total ratings) |
Authors | kakoon, SxTempu, s4v3m3 |
Genre | Adventure |
Tags | Atmospheric, Godot, Hand-drawn, Point & Click, Short, Story Rich, Surreal |
Download
Download
Sauntered DEMO 143 MB
Comments
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great demo! hoping to see more :)
demo is awesome, is there a full version out yet, or planned?
Kinda planned yeah. no idea when when will it be out tho
I'm planning to overhaul and remake everything and after that start adding more content but im too busy with comissions and irl work at the moment 🙏
How do I save my game progress?
There is no saving, the game is around 15 minutes anyways :)
huge thanks to everyone who created this for making such a unique experience
❤️
absolutely amazing, the writing, sound, music and art just work so harmoniously together that its almost as surreal as the game itself. i love how even the smallest steps take effort
Thank you so much for playing ❤️
So this was really immersive and interesting. I loved the trippy surrealist aesthetic, it even gave me some weirdcore vibes. Sometimes it's hard to tell what you're looking at, but it's like you get used to identifying things the more you play. I like the dream-like nature of it. For example I noticed that the door knob you find doesn't fit the handle that appears in the scenery upon using it, but then I thought "well, maybe that's intentional, it's just like something that could happen in a dream". I also liked the 'sanity' meter appearing in encounters with other creatures.
The narration is cool and the sound/music design gives a unique feel to the game.
For some reason I imagine this game having different outcomes depending on your decisions (like a multiple ending book).
Traversing back and forth can sometimes become a bit cumbersome since it often requires right clicking to get the "traverse" option. Maybe once the player has been through a given passage, the cursor could become the 'move forward' arrow to make backtracking smoother.
Something minor I would improve is the inventory selection; since items float around on top of each other, it's often hard to pick whatever you want and end up selecting something else. It would also be cool if the name of what you just selected appeared on top of the description (and maybe the selected item could glow or something).
I'm looking forward to seeing what's in store for the future of this project!
Thank you for playing and the criticism❤️
masterpiece of a game! its soundtrack and epileptic/LSD like visuals kept me invested into its cool and intriguing story, hope it becomes a serious game! 10/10
Thank you for playing ❤️