Verdant World But Not
The world is heating up into oblivion, the pollution is poisoning the air and landfills overflowing. How long can you delay the inevitable before the planet becomes completely uninhabitable?
Aim of game
- You are given a stack of tiles which you will use to replace different tiles on the world to manage the world state (Windmills to replace Coal Factories, Garbage Collection replaces Garbage Pile etc)
- Balance three key factors which determine the state of the climate
- overall tree count
- pollution
- waste generation
- Once the climate change threshold reaches a certain level the game is over
- Keep the planet alive for as long as you can!
Controls
- mouse to move the cursor
- left click to select
- WASD to move the camera
- scroll wheel to zoom
Credits
Getem Ratan (Programmer, UI Art)
Mazhar Rajani (Programmer, 3D modelling)
Jane Wei (Music & SFX)
Status | In development |
Platforms | HTML5 |
Authors | JaneYWei, Mazhar, freddykrueger |
Genre | Simulation, Strategy |
Made with | Unity |
Tags | Atmospheric, Game Jam, Ludum Dare, Ludum Dare 50, Tilemap, Top-Down |
Average session | A few minutes |
Links | Ludum Dare |
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