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(1 edit) (+1)

This was really cool! I went for the middle satan, messed it up first time but got it second. Super satisfying to play! The medusa like thingy was really powerful, and I based my main deck around them. Though, in preparation for the battle against satan I stocked up on the 17 point self sacrificing ones.

A note of feedback though; currently there is no incentive to restart other than "I want to fuckin summon satan". Into the breach has a great mechanic, when you lose, you get to pick one of your units to bring along to your next run. It gives you a bit more of a reason to start another run, and honestly selecting a unit to bring along just feels better than clicking a restart button. 

Edit: bonus note; steam users seem to like demos, and you have a playable game that could work really well as that. Could be worth thinking about.

Also, the music is incredible, and I adore the visuals. Fantastic work!

(9 edits) (+1)

Thank you for kind words and detailed feedback!

Yes, the idea of bringing one card to the next run is neat and it’s already planned for full release… along with many other changes! Some of them are so impactful we don’t feel like gamejam version is representing final full release, that’s why we don’t want to make this version officially a demo (although it already kinda works like one).

Also we are not drawing too much traffic to Steam page for now, as we are both working on other game (Robot Detour) and slowly preparing grand reveal of new Burn With Me look and feel :) Afterwards we’ll do more marketing and pour more love into Steam page, maybe even with a demo!