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Off The Edge's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Streamer's Choice | #1 | n/a | n/a |
Gameplay | #2 | 4.000 | 4.000 |
Sound | #2 | 3.800 | 3.800 |
Overall | #5 | 3.867 | 3.867 |
Aesthetics | #9 | 3.867 | 3.867 |
Theme | #14 | 3.800 | 3.800 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
it's a fun game and really well-polished for the game jam. I liked the attention to detail. everything seems finished.
Cool game! I think the primary task of pushing boxes into the water while being attacked was pretty well balanced. I also think you had a pretty good spread of upgrades to choose from, and I felt like I was making meaningful decisions (chonker + shotgun build, let's go).
The post processing and light vfx when shots were fired or when I got damaged were nice touches that helped sell the impact of the important moments.
However... on 3 different playthroughs I couldn't continue onto the next island because pressing space wouldn't let me get in the boat. So I gotta leave my high score at 12. Sort of a critical bug I would love to see fixed because the box pushing/managing enemies gameplay was cool. A sort of emergent strategy I used for the later islands was to get the enemies to push the box for me by putting the box between them and myself, that was a cool moment :)
nice game! i love the mechanics
The game is so cool! I really like the different cats with each unique abilities that you can choose from! The sound and visuals are really nice too! 📦📦📦
A beautifully simple visual. Love the idea of the crates and how the enemies push you away to get in the way!
top tier of the jam
Very Polished, Very Nice Game!
Most Polished Game Yet!! 🐈
Things I enjoyed ✔️
Things I would like to possibly see with your title. 🤷♂️
Overall 📓
The art style is amazing, you should be very proud how this game turned out! I had so much fun playing it, and could definitely see this game going for money!
An absolutely fun and polished game, honestly there isnt much else, this game seems finished :)
Made it to the 5th island where a guy in a red bandana killed me.
10/10 would get double tapped by Rambo again
Fun and beautiful game! You did a really great job.
I am incredibly impressed with how polished this game looks and feels. The tutorial/main menu area has a production level presentation.
Things I think your game excels at:
- Presentation (seriously)
- Game feel
- Level design
- Sound design
The gameplay loop for me reminded me of playing COD Zombies, as I was constantly leading the enemies away from the boxes so I'd have time to push them. I had a lot of fun trying to find new paths to take to more effectively train the enemies and that added an extra depth that really brings the game to a whole new level.
The only other feedback I can think of is that on level one I feel like there were too many enemies. It certainly wasn't too hard, but given that your game has multiple levels it felt like it was stepping just a little too into the deep end too early, which also might not necessarily be a bad thing since that's what gave it that COD Zombies feel that I experience. I also played using the revolver which could have been a bad choice on my part.
Seriously good job. This is one of those games that gives me the "wow I wish I made this" feel.
This game was really fun and i enjoyed the roguelike elements!!! Played at https://twitch.tv/hedge_in