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Expurgation's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #54 | 4.500 | 4.500 |
Overall | #65 | 4.087 | 4.087 |
Gameplay | #86 | 3.762 | 3.762 |
Originality | #118 | 4.000 | 4.000 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
What do you like about your game?
Atmosphere
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Comments
Super creepy! Love it!
Playing with my anxiety, would play again.
Very creepy game!
This had me on edge the whole time. I am usually afraid of the dark, but not knowing what might be in front of me got me good. Good job!
Really nice atmosphere, I really like the game style it looks really cool and made the game scary throughout. Great game :)
very cool game reminds me of mike klubnika's games i really like that posterization effect
Huge game here! Really liked all aspects of it. The diegetic UI is reaaaally sastifying and the game got me completely on the style.
Very nice atmosphere! Visuals are great!
Understanding what needs to be done was sometimes a hassle, but once you get the hang of it it's neat. Love the atmosphere and style.
Pretty cool! I struggled a bit at the start with understanding the gameplay and what I was supposed to do, but ended up having a good time. Good stuff!
This game reminded me of Mike Klubnika's games in a really good way. I really love how well you made the atmosphere despite me being scared shitless. It wasn't really clear what to at first but I got the hand of it after a bit. I don't usually play horror games but this was really well made, good job!
This was almost a perfect game, but I was very close to giving up before figuring out how to clear room one. I kept putting my tool in the slot without knowing i needed to click the screen first, and was just guessing codes and trying to remember the access code. I probably restarted the game 5ish times since I thought I'd done something out of order and broken the game, and I don't usually give jam games 5 tries but your atmosphere was soooo good I really wanted to get it to work.
Some sort of indicator to show what you can click would have been great to remove most of the frustration, just some faint light up when close to an object you can interact with or something similar. At this state since you can't modify the game, you should at the very least add some instructions on your game page on how to clear room one, since after knowing how to clear room one the game plays fantastic.
The graphics are absolutely perfect, the way you handle lighting does a fantastic job setting the mood, audio is fantastic, and gameplay is really fun and creepy and you handle pacing really well, the second I wonder if all the game does is press buttons in rooms you start implementing new creepiness.
Almost 5/5 across the board, but I also almost gave up on it without even getting to play it.
Very good Game!
I loved this! An aesthetic super up my alley and executed very well, great shader work, all the little interactions and animations were awesome. This is gonna sound a bit weird but the elevator going down with open doors for the first time made me feel insanely immersed and claustrophobic, way more then I would usually get from a game, so thank you for letting me experience it.
Wow, this is cool.
I feel like it is initially very hard to know where to click things, there are not clear indications for button or switch presses. But after a while it was easy. Elevator is cool, its confusing that you first cant take the stairs and then somehow can after you get the helmet. I like the element of the helmet, but I feel like you could have expanded on it. Or done it in a more extreme way, I feel like the whole point of the helmet is to go away from your comfort zone, into the unknown, but it was only one floor up or down, and I feel like it could have been more effective if for example, you would go into a different hallway entirely. Also I like the tension you built up, but I didn't feel like the jumpscare at the end was fitting the vibe. The art style and device design was great though, I love the computer screens and the socket interactions and animations. Also good job on the codepad, I know how hard those things can be to make hahah.
I love the visual style as well as the general sfx for when you interact with stuff. This is a minor complaint, but the footstep sound gets annoying pretty fast with how loud/repetitive it is. Good luck with the rest of the jam!
Fantastic industrial themed horror game! Bravo!
From the beginning, I was fully immersed in the environment. The tasks were simple, intuitive and the atmosphere felt legit captivating, not to mention the subtle sound design and visuals - perfection. I didn't have any hiccups, any issues, and considering that this is a game jam project I was even more surprised with the depth, quality and gameplay.
Best of luck with the game jam and future developments. Cheers!
(Just in case it helps, copied the review here as well)