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Greebles_and_Gibs

8
Posts
7
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A member registered Apr 03, 2021

Recent community posts

I would feel more excited by this without the AI images.  I feel like they make for a dissonant commentary that undercuts the messages of the rest of the game -- the world is ending, but art is just made by machines anyway, so what is even being lost?

Very excited to try this out sometime.  Were you planning on re-targeting the price since May and the 'Trans Rights in West Virginia bundle' are over?

"For the rest of May, I've raised the price on this game! If you want to grab it, pick up the Trans Rights in West Virginia bundle for just $5."

I didn't see that you had already gotten a "Bloodslut" chainsaw, so I made you one using public domain art.

While I think the Google Sheets file is innovative, the layout is pleasing, and the design is nice for a widescreen, it would be great to have a more conventional PDF as well

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Are there no options for play with the Rulebook only?  e.g. could an artful deck of Tarot cards be used instead?

Your stat and dice system combines really great elements from Lasers and Feelings with FitD games.  It seems really ripe for remixing and making a deep but rules light game. Did you come up with this yourself, and what do you call it (I vote "Threshold System")?

Questions:

  1. Can the Army and Subcommander be flipped?
  2. What are the allowed actions?  Do the assets move to reveal target locations; simply target any opposing square (like battleship); something else?
  3. Can only one token be spent per turn, if so why win tokens?
  4. Does the spymaster need to use an asset's specific name when they take an action, or just declare "My army..."
  5. What's the difference between "Identifying an occupied space" and "damaging an asset" -- doesn't identifying occur if and only if damage is dealt?

That appears to have been the intended design, as the void remains.