This paper analyzes the performance of a real-time sound source localization system whose processing is totally carried out on a GPU. The proposed ...
Oct 22, 2024 · This paper presents a 3D source localization system using a spherical microphone array fully implemented on an embedded GPU. The real-time ...
This paper analyzes the performance of a real-time sound source localization system whose processing is totally carried out on a GPU. The proposed ...
Jun 23, 2015 · This paper analyzes the performance of a real-time sound source localization system whose processing is totally carried out on a GPU. The ...
Abstract. The aim of most microphone array applications is to localize sound sources in a noisy and reverberant environment.
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The aim of most microphone array applications is to localize sound sources in a noisy and reverberant environment. For that purpose, many different sound ...
GPU-based approaches for real-time sound source localization using the SRP-PHAT algorithm · 17 Citations · 30 References.
The aim of most microphone array applications is to localize sound sources in a noisy and reverberant environment. For that purpose, many different sound ...
Mar 18, 2019 · We present two highly scalable GPU-based versions of the SRP-PHAT, one for each formulation, and also an implementation of the cubic splines interpolation in ...
This article is a survey of deep learning methods for single and multiple sound source localization, with a focus on sound source localization in indoor ...
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