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N44: Tarsila
Part of rust-gamedev#1317.
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content/news/044/index.md

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## Tooling Updates
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### [Tarsila]
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![Tarsila's UI](tarsila.png)
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_Editor's UI_
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Tarsila is a pixel art and spritesheet editor writen in Rust using
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egui and macroquad, inspired by [Aseprite].
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The first public release (0.1.0) has been published on March 18th,
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with [basic features][tarsila-feats].
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Since the publication not many new features have been added, mostly
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bugfixes and an overhaul of the input system, in preparation for
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configurable shortcuts (via a text file and later GUI).
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In the [roadmap][tarsila-roadmap] for 0.2.0 are things like color
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effects (change hue, saturation, etc.), ovals and circles, and more.
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We welcome [contributions][tarsila-contrib]! Big thanks to contributors
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@quiet-bear and @crumblingstatue.
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[Tarsila]: https://github.com/yds12/tarsila
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[tarsila-feats]: https://github.com/yds12/tarsila/blob/master/docs/user_guide.md
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[tarsila-roadmap]: https://github.com/yds12/tarsila/blob/master/ROADMAP.md
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[tarsila-contrib]: https://github.com/yds12/tarsila/blob/master/CONTRIBUTING.md
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[Aseprite]: https://www.aseprite.org/
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## Library Updates
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## Popular Workgroup Issues in Github

content/news/044/tarsila.png

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