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content/news/038/cybergate.gif

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content/news/038/feldversuch.gif

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content/news/038/index.md

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## Game Updates
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### [CyberGate][cybergate-yt]
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![building a 10000 nd fighting](cybergate.gif)
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_building shelter and fighting a colony of red monsters_
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CyberGate ([YouTube][cybergate-yt], [Discord][cybergate-dis]) by CyberSoul
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is an attempt to use artificial intelligence to build diverse universe experiences
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with strange creatures and procedural gameplay styles.
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Currently in Phase 5.2 (analogously version 0.5.2),
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they finalized a playable game with the tech they have developed up until now.
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Recent updates:
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- In-house Transport layer with Reliability and Package aggregation, over WebRTC
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- Implemented Winit background process on all browsers
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- Introduced Grabbing and Building Mechanics
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- Created enemy AI that groups and flies in colonies. Includes a deadly night mode
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- Usernames and life points with Fontdue.rs
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- Menu and leaderboard using yakui.rs
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- Improved the Automation to push Server Updates
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- Improved wasm related performance, latency, and connection freezing bugs.
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[Join the Discord server][cybergate-dis] to participate in upcoming Phase 6.0!
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_Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/xo03s5/cybergate_release_5_webrtc_multiplayer_with/)_
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[cybergate-yt]: https://youtube.com/channel/UClrsOso3Xk2vBWqcsHC3Z4Q
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[cybergate-dis]: https://discord.gg/R7DkHqw7zJ
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### [Graviton][graviton-website]
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![Graviton](graviton.png)
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_Take a little break to relax and draw some sand art_
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[Graviton](https://www.gravitongame.art/) by
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[@hakolao](https://github.com/hakolao)
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is a relaxing simulation game in which you draw colored sand and watch it
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interact with gravity.
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The game is going to be released in early access on
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[Steam](https://store.steampowered.com/app/2137280/Graviton__A_Relaxing_Sand_Simulation/?utm_source=rust_gamedev&utm_medium=web)
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during this October.
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_Discussions: [/r/rust_gamedev](https://www.reddit.com/r/rust_gamedev/comments/xfqd2t/graviton_relaxing_sand_art)_
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[graviton-website]: https://www.gravitongame.art/
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### Flesh
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![flesh preview](flesh.gif)
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_4th area_
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[Flesh] by [@im_oab] is a 2D-horizontal shmup game with hand-drawn animation and
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an organic/fleshy theme. It is implemented using [Tetra]. This month's updates
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include:
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- Finishing up the last area of the game.
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- Making animation of the game's intro/ending.
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[Flesh]: https://store.steampowered.com/app/1660850/Flesh/
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[@im_oab]: https://twitter.com/im_oab
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[Tetra]: https://github.com/17cupsofcoffee/tetra
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### [Ultimechs]
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![Ultimechs - let the games begin](ultimechs.png)
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## Tooling Updates
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### Feldversuch
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![Feldversuch](feldversuch.gif)
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Feldversuch by [@siebencorgie](https://twitter.com/siebencorgie)
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is an experimental extension to the class of wavetable
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synthesizers based on signed distance fields.
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Feldversuch uses user defined fields not only to render the
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interface, but to generate sound based on them as well. The
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so-called *sampling plane* (seen moving back and forth above)
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defines the wave shape that is played back.
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Further experiments include rotation (instead of the sweep
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movement) as well as different interpretations of the wave
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shape. Have a look at the [presentation video](https://www.youtube.com/watch?v=GZVdzcwSEaw)
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and the [blog post](https://siebencorgie.rs/gallery/feldversuch/)
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for further details.
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## Library Updates
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## Popular Workgroup Issues in Github

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