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content/news/040/index.md

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@@ -167,6 +167,7 @@ _Discussions: [StarWolves.io Bulletin Board]_
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[StarWolves.io Bulletin Board]: https://starwolves.io
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[Star Wolves]: https://starwolves.io
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[development journal]: https://starwolves.io/showthread.php?tid=1
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[Bevy]: https://bevyengine.org/
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[Space Frontiers]: https://github.com/starwolves/space
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[GitHub]: https://github.com/starwolves/space
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[open-source]: https://github.com/starwolves/space
@@ -332,21 +333,20 @@ commands
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[Bevy Sequential Actions]: https://crates.io/crates/bevy-sequential-actions
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[seq-actions-gh]: https://github.com/hikikones/bevy-sequential-actions
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[seq-actions-docs]: https://docs.rs/bevy-sequential-actions
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[bevy]: https://bevyengine.org
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### [Bevy Quickmenu]
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### [Bevy Quickmenu][bevy_quickmenu_crates]
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![Bevy Quickmenu simple menu demo](bevy_quickmenu.gif)
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bevy_quickmenu ([crates.io](https://crates.io/crates/bevy_quickmenu),
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[docs.rs](https://docs.rs/bevy_quickmenu),
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[GitHub](https://github.com/terhechte/bevy_quickmenu))
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allows quickly creating nested game menus that can be navigated with
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keyboard, gamepad or mouse.
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bevy_quickmenu ([crates.io][bevy_quickmenu_crates],
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[docs.rs][bevy_quickmenu_docs], [GitHub][bevy_quickmenu_github]) allows quickly
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creating nested game menus that can be navigated with keyboard, gamepad or
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mouse.
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Bevy Quickmenu builds on BevyUI and allows defining nested menu structures in
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a super simple way. Its also very extensible and customisable.
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If you game needs menus and you would like to support multiple input methods,
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give it a try.
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Bevy Quickmenu builds on BevyUI and allows defining nested menu structures in a
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super simple way. Its also very extensible and customisable. If you game needs
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menus and you would like to support multiple input methods, give it a try.
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For example, a simple vertical menu can be defined like this:
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}
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```
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For a more involved example, check out [this definition of a settings
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screen with control device selection and a sound
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menu.](https://github.com/terhechte/bevy_quickmenu/blob/main/examples/settings.rs)
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[Version `0.1.5`]
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(<https://github.com/terhechte/bevy_quickmenu/releases/tag/0.1.5>)
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was just released which simplifies generics and makes
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it easier to create dynamic menus.
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For a more involved example, check out [this definition of a settings screen
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with control device selection and a sound menu][bevy_quickmenu_settings].
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[Version `0.1.5`][bevy_quickmenu_0.1.5] was just released which simplifies
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generics and makes it easier to create dynamic menus.
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_Discussion:
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[/r/rust_gamedev](https://www.reddit.com/r/bevy/comments/yyl73c/new_plugin_bevy_quickmenu_quickly_create_nested)
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[/r/rust_gamedev][bevy_quickmenu_reddit]_
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[bevy_quickmenu_crates]: https://crates.io/crates/bevy_quickmenu
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[bevy_quickmenu_docs]: https://docs.rs/bevy_quickmenu
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[bevy_quickmenu_github]: https://github.com/terhechte/bevy_quickmenu
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[bevy_quickmenu_settings]: https://github.com/terhechte/bevy_quickmenu/blob/main/examples/settings.rs
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[bevy_quickmenu_0.1.5]: https://github.com/terhechte/bevy_quickmenu/releases/tag/0.1.5
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[bevy_quickmenu_reddit]: https://www.reddit.com/r/bevy/comments/yyl73c/new_plugin_bevy_quickmenu_quickly_create_nested
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## Popular Workgroup Issues in Github
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