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Both the built-in localization system and CCBLocalize do not seem to be working in iOS 9. I have compiled several projects in both Xcode 6.4 and the latest beta of Xcode 7.
When I debug from Xcode and specifically change the scheme to run under an alternate language, the code will run fine, and the language is set properly.
When I designate it to run under the system language (which has been changed in the Settings), it defaults the base language.
I will look into this myself, and contribute back to the community, but my understanding of the internals of Cocos2D are limited.
Thanks,
Roger Pingleton
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