1- # Copyright (c) 2018-2021, NVIDIA Corporation
2- # All rights reserved.
3- #
4- # Redistribution and use in source and binary forms, with or without
5- # modification, are permitted provided that the following conditions are met:
6- #
7- # 1. Redistributions of source code must retain the above copyright notice, this
8- # list of conditions and the following disclaimer.
9- #
10- # 2. Redistributions in binary form must reproduce the above copyright notice,
11- # this list of conditions and the following disclaimer in the documentation
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14- # 3. Neither the name of the copyright holder nor the names of its
15- # contributors may be used to endorse or promote products derived from
16- # this software without specific prior written permission.
17- #
18- # THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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20- # IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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28-
29-
30- # from tasks.ant import Ant
311from tasks .anymal import Anymal
32- from tasks .aliengo import Aliengo
332from tasks .anymal_terrain import AnymalTerrain
3+ from tasks .aliengo import Aliengo
344from tasks .go1 import Go1
35- # from tasks.ball_balance import BallBalance
36- # from tasks.cartpole import Cartpole
37- # from tasks.humanoid import Humanoid
385
396# Mappings from strings to environments
407isaacgym_task_map = {
41- # "Ant": Ant,
428 "Anymal" : Anymal ,
43- "Aliengo" :Aliengo ,
449 "AnymalTerrain" : AnymalTerrain ,
10+ "Aliengo" :Aliengo ,
4511 "Go1" :Go1 ,
46- # "BallBalance": BallBalance,
47- # "Cartpole": Cartpole,
48- # "Humanoid": Humanoid,
4912}
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