From 532fa37de2205e275495ed0209207df41ddebcb0 Mon Sep 17 00:00:00 2001 From: Peter Whidden Date: Sat, 9 Sep 2023 15:36:06 -0400 Subject: [PATCH 1/2] Update README.md --- docs/README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/docs/README.md b/docs/README.md index bce1167..8365be9 100644 --- a/docs/README.md +++ b/docs/README.md @@ -9,5 +9,5 @@ features: details: Procedural modeling techniques including constructive solild geometry (CSG), signed distance fields (SDFs), physically based rendering (PBR) and live shader compilation are all integrated into one easy to learn environment designed for fast experimentation and prototyping. - title: Live Coding Environment details: The website features a live-coding environment for quick experimentation -footer: MIT Licensed | Copyright © 2021 Torin Blankensmith & Peter Whidden +footer: MIT Licensed | Copyright © 2023 Torin Blankensmith & Peter Whidden --- From c28a794173ae779d6191432b4603663aa760729f Mon Sep 17 00:00:00 2001 From: Peter Whidden Date: Sat, 9 Sep 2023 15:36:56 -0400 Subject: [PATCH 2/2] Update LICENSE --- LICENSE | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/LICENSE b/LICENSE index 0e4d862..c30e86f 100644 --- a/LICENSE +++ b/LICENSE @@ -1,6 +1,6 @@ MIT License -Copyright (c) 2021 Shader Park +Copyright (c) 2023 Shader Park Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal