diff --git a/content/posts/newsletter-005/index.md b/content/posts/newsletter-005/index.md index e1f6a7a6e..ec44c4531 100644 --- a/content/posts/newsletter-005/index.md +++ b/content/posts/newsletter-005/index.md @@ -97,6 +97,39 @@ Project has also started the [development blog](http://kvark.github.io/vange-rs/ - [Collision model](https://kvark.github.io/vange-rs/2019/12/17/collision-model.html) of the original game. - [Pure-GPU implementation](https://kvark.github.io/vange-rs/2019/12/19/gpu-collisions.html) of the collision model. +### [Veloren](https://veloren.net/) + +![Morning landscape](veloren1.png) + +Veloren is an open world, open source voxel RPG inspired by Dwarf Fortress and Cube World. + +Some of December's updates: + +- A formal changelog +- Pathfinding +- Airshipper launcher progress +- Erosion system improvements +- First animated UI elements + +You can read more about some specific topics: + +- [Character States Overhaul](https://veloren.net/devblog-48#character-states-overhaul-by-adam) +- [Airshipper Update](https://veloren.net/devblog-46#airshipper-updates-with-songtronix) +- [SFX](https://veloren.net/devblog-46#sfx-with-shandley) +- [Contributor Spotlight: @AngelOnFira](https://veloren.net/devblog-46/#contributor-spotlight-angelonfira) +- [Pathfinding](https://veloren.net/devblog-45/#pathfinding-by-chrischrischris) +- [Mac Build Predicament](https://veloren.net/devblog-44/#lantern-slides-mac-build-predicament) +- [Unfinished Rust CI Blog](https://veloren.net/devblog-44/#lantern-slides-unfinished-rust-ci-blog) + +In the works for January include player account authentication, preliminary modding work, and character state systems. There are ongoing talks that are also looking into the networking system and optimizations. December's full weekly devlogs: "This Week In Veloren...": +[#44](https://veloren.net/devblog-44), +[#45](https://veloren.net/devblog-45), +[#46](https://veloren.net/devblog-46), +[#47](https://veloren.net/devblog-47), +[#48](https://veloren.net/devblog-48). + +![Sitting on the edge](veloren2.png) + ## Library & Tooling updates ### rg3d-sound diff --git a/content/posts/newsletter-005/veloren1.png b/content/posts/newsletter-005/veloren1.png new file mode 100644 index 000000000..721800e6d Binary files /dev/null and b/content/posts/newsletter-005/veloren1.png differ diff --git a/content/posts/newsletter-005/veloren2.png b/content/posts/newsletter-005/veloren2.png new file mode 100644 index 000000000..cbefc01b3 Binary files /dev/null and b/content/posts/newsletter-005/veloren2.png differ