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## Tooling Updates
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+ ### [ Space editor] [ space_editor ]
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+ ![ Space editor window with opened level] ( space_editor.png )
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+ [ Space editor] [ space editor ] is an editor designed for Bevy engine
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+ that simplifies level and object template creation. Here are its key features:
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+ 1 . Intuitive UI is built on top of bevy-inspector-egui and egui-gizmo
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+ to easy objects position manipulate
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+ 2 . It supports the bevy_xpbd physics library,
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+ making customizing collider positions faster than ever.
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+ 3 . Run your levels directly from the editor.
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+ This enables quick and efficient development iteration.
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+ 4 . Save your levels and object templates in the standard Bevy scene format
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+ and spawn in game with just one line of code
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+ 5 . Many custom structures that allow to customize saved scenes
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+ equally conveniently, both via gui and directly editing the saved text file
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+ The [ Github project] [ https://github.com/rewin123/space_editor ] is free for use
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+ and open to contribute for everyone, be it with suggestions, bugs or PRs.
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+ [ Space editor ] : https://github.com/rewin123/space_editor
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## Library Updates
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## Popular Workgroup Issues in Github
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