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Update CHANGELOG.md (#2721)
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CHANGELOG.md

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@@ -32,7 +32,10 @@ Arcade [PyPi Release History](https://pypi.org/project/arcade/#history) page.
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- Rewrote many shader programs to not use geometry shaders, which are not supported in WebGL
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and some other rendering backends
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- Fixed a few instances og exceptions not being raised properly in edge cases
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- `SpriteList` now has multiple rendering systems supp 5EB4 orting both WebGL and Desktop GL
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- **BREAKING CHANGE**: `SpriteList` now has multiple rendering systems supporting both WebGL and Desktop GL.
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If you have customized spritelist rendering you now need to modify the `SpriteListData` instance
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on the spritelist accessed through `SpriteList.data`. This instance holds all the GPU-related
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resources for the spritelist such as buffers, textures, geometry and shader program.
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## Version 3.2
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