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posts/newsletter-015/index.html

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@@ -248,7 +248,7 @@ <h3 id="garden"><a href="https://www.cyberplant.xyz">Garden</a>&nbsp;<a class="a
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for other segment types' growth from one another)
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and simulating photosynthesis as an electrical circuit
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(enabling sugar storage in the form of root vegetables, for example).</li>
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<li>Concrete brick destruction mechanics was implemented.
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<li>Concrete brick destruction mechanics were implemented.
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Dust particles for the animation that appears upon breaking,
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as well as the debris, were also added to the game.</li>
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<li>Saving and loading are almost complete.</li>

rss.xml

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@@ -193,7 +193,7 @@ achieved through treating branch segments as Markov chains
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for other segment types&#x27; growth from one another)
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and simulating photosynthesis as an electrical circuit
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(enabling sugar storage in the form of root vegetables, for example).&lt;&#x2F;li&gt;
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&lt;li&gt;Concrete brick destruction mechanics was implemented.
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&lt;li&gt;Concrete brick destruction mechanics were implemented.
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Dust particles for the animation that appears upon breaking,
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as well as the debris, were also added to the game.&lt;&#x2F;li&gt;
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&lt;li&gt;Saving and loading are almost complete.&lt;&#x2F;li&gt;

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