diff --git a/NEWS b/NEWS
index 19d95ae07cf85..d9568bbae24e2 100644
--- a/NEWS
+++ b/NEWS
@@ -4,6 +4,8 @@ PHP                                                                        NEWS
 
 - BcMath:
   . Fixed bug GH-17049 (Correctly compare 0 and -0). (Saki Takamachi)
+  . Fixed bug GH-17061 (Now Number::round() does not remove trailing zeros).
+    (Saki Takamachi)
 
 - Iconv:
   . Fixed bug GH-17047 (UAF on iconv filter failure). (nielsdos)
diff --git a/ext/bcmath/bcmath.c b/ext/bcmath/bcmath.c
index 1b4dd331c9b95..832d2758fe968 100644
--- a/ext/bcmath/bcmath.c
+++ b/ext/bcmath/bcmath.c
@@ -1801,8 +1801,6 @@ PHP_METHOD(BcMath_Number, round)
 	bc_num ret = NULL;
 	bc_round(intern->num, precision, rounding_mode, &ret);
 
-	bc_rm_trailing_zeros(ret);
-
 	bcmath_number_obj_t *new_intern = bcmath_number_new_obj(ret, ret->n_scale);
 	RETURN_OBJ(&new_intern->std);
 }
diff --git a/ext/bcmath/tests/number/methods/round_has_trailing_zeros.phpt b/ext/bcmath/tests/number/methods/round_has_trailing_zeros.phpt
new file mode 100644
index 0000000000000..f526f3b2f91cd
--- /dev/null
+++ b/ext/bcmath/tests/number/methods/round_has_trailing_zeros.phpt
@@ -0,0 +1,72 @@
+--TEST--
+BcMath\Number round() - has trailing zeros
+--EXTENSIONS--
+bcmath
+--FILE--
+<?php
+foreach (RoundingMode::cases() as $mode) {
+    echo "========== {$mode->name} ==========\n";
+    foreach ([
+        ['0.00', 1],
+        ['0.1', 5],
+        ['-0.300', 5],
+        ['1.995', 2],
+    ] as [$value, $precision]) {
+        $number = new BcMath\Number($value);
+        $output = 'value is ';
+        $output .= str_pad($value, 6, ' ', STR_PAD_RIGHT) . ', ';
+        $output .= "precision is {$precision}: ";
+        $output .= $number->round($precision, $mode) . "\n";
+        echo $output;
+    }
+    echo "\n";
+}
+?>
+--EXPECT--
+========== HalfAwayFromZero ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 2.00
+
+========== HalfTowardsZero ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 1.99
+
+========== HalfEven ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 2.00
+
+========== HalfOdd ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 1.99
+
+========== TowardsZero ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 1.99
+
+========== AwayFromZero ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 2.00
+
+========== NegativeInfinity ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 1.99
+
+========== PositiveInfinity ==========
+value is 0.00  , precision is 1: 0.0
+value is 0.1   , precision is 5: 0.10000
+value is -0.300, precision is 5: -0.30000
+value is 1.995 , precision is 2: 2.00