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Merge branch 'source' of https://github.com/p4ymak/rust-gamedev.github.io into source
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content/news/028/hgs5.jpg

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content/news/028/index.md

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@@ -285,6 +285,37 @@ In December their main focus will be on audio, and polishing the game.
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[weapon-twitter]: https://twitter.com/kiss_mrton/status/1459567092995403776
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[boss-twitter]: https://twitter.com/kiss_mrton/status/1457022034949689351
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### [Hydrofoil Generation]
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![hgs_screen](hgs5.jpg)
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[Hydrofoil Generation] ([Facebook][hgs_facebook],
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[Discord][hgs_discord]) is a realistic sailing/foiling
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inshore simulator in development for PC/Steam that will put you in the
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driving seat of modern competitive sailing.
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November was dedicated to the launch of the [Steam Store][hgs_steam] page and associated
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[trailer][hgs_trailer] showcasing Hydrofoil Generation's custom Rust engine in motion
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for the first time.
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Constant tweaks to the boat behavior and addition of gameplay features are
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ongoing as the planned Q2 2022 Steam Early Access release gets closer
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and closer.
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December 2021 will see an attempt to port the rendering backend of the game
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from DirectX 11 to WGPU in order to widen the number of platforms reacheable
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with a particular interest in the Steam Deck that seems to offer the perfect
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controller layout for such a demanding simulation as Hydrofoil Generation.
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You will be able to follow the progress of the port Mondays and Fridays on
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[Twitch][hgs_twitch].
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[Hydrofoil Generation]: https://hydrofoil-generation.com/
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[hgs_facebook]: https://www.facebook.com/HydrofoilGenerationSailing/
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[hgs_discord]: https://discord.gg/DtKgt2duAy/
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[hgs_steam]: https://store.steampowered.com/app/1448820/Hydrofoil_Generation/
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[hgs_trailer]: https://youtu.be/CfmCLr19Hbs
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[hgs_twitch]: https://www.twitch.tv/kunosstefano
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## Engine Updates
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### [Tetra] 0.6.7
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## Tooling Updates
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### [SPV]
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![SPV-0.3.5 screenshot](spv-0.3.5.png)
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[SPV] by [Albin Sjögren]
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is a calculator utility for working with astronomical position and velocity data.
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In the last month, a relative position and velocity
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calculation system has been added.
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This is due to the inaccuracy of astronomic data.
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With this new method that relies on the orbital elements of
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two body systems getting data for multibody simulation is now possible.
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Apart from this new equation set, [SPV] now also has a more standard
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color scheme based on the one GitHub uses.
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This month also came with numerous bug fixes and a more
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concrete plan for future development.
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For any feature requests, reach out to the developer on [Discord][spv-discord]
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or [GitHub][spv].
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[SPV]: https://github.com/AlbinSjoegren/SPV
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[spv-discord]: https://discordapp.com/users/258254056185659392
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[Albin Sjögren]: https://github.com/AlbinSjoegren
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### [PickPicPack] 0.1.6
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![PickPicPack 0.1.6](pickpicpack_0.1.6.gif)

content/news/028/spv-0.3.5.png

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