@@ -687,19 +687,32 @@ based on the ["Game Physics Engine Development" book][cyclone-physics-book].
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[ cyclone-video-demo ] : https://twitter.com/heyrutvik/status/1180072669250834432
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[ cyclone-physics-book ] : https://www.crcpress.com/Game-Physics-Engine-Development-How-to-Build-a-Robust-Commercial-Grade/Millington/p/book/9780123819765
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- ### Rust Roguelike Tutorial
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+ ### [ Rust Roguelike Tutorial] [ roguelike-book ]
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- ![ TODO: check size, local, desc ] ( http://bfnightly.bracketproductions.com/rustbook/c40-s4 .gif)
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+ [ ![ "Doors" demo ] ( /assets/newsletter-003/rogulike-demo .gif)] [ doors-demo ]
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- < https://twitter.com/herberticus/status/1179439105404493825 > TODO
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+ [ The Roguelike Tutorial] [ roguelike-book ] by [ @blackfuture ]
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+ includes almost 40 chapters now and continues to grow.
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- < https://twitter.com/herberticus/status/1183815235368574981 > TODO
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+ Some of the October's updates:
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- < https://twitter.com/herberticus/status/1187358052107862016 >
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+ - traps and doors;
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+ - mapgen algorythms including Waveform Collapse;
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+ - prefab levels and sections;
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+ - guided procgen for towns.
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- My Rust Roguelike Tutorial just hit chapter 40! The newest chapter is about doors, and their placement. 38/39 improve rooms/corridors, 37/38 expand the procgen layer system .
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+ All chapters have links to WASM demos .
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- < http://bfnightly.bracketproductions.com/rustbook/ >
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+ ------
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+
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+ Also, 0.5 version of [ rltk-rs] brings
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+ abstraction between back-ends, better compile time,
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+ web version improvements, and more examples.
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+
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+ [ roguelike-book ] : http://bfnightly.bracketproductions.com/rustbook
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+ [ doors-demo ] : http://bfnightly.bracketproductions.com/rustbook/wasm/chapter-40-doors
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+ [ rltk-rs ] : https://github.com/thebracket/rltk_rs
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+ [ @blackfuture ] : https://patreon.com/blackfuture
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### [ Nannou awarded Mozilla grant for foundational audio development] [ nannou-post ]
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