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Essentially a graphical text editor for hexes. Allows inserting, moving, and deleting iotas from lists; copying/pasting iotas to/from a secondary focus; drawing patterns with a staff at a specific position in a list; and copying hexes to your clipboard in .hexpattern format.
Amazing textures created by SamsTheNerd.
New patterns:
Debug Locator's Reflection: Pushes the index of the next iota to be evaluated.
Cognitohazard Reflection: Pushes a cognitohazard iota to the stack, which halts debugging immediately if detected in a hex to be evaluated by a debugger.
Documented the ability to change debugger step modes ingame.
Many internal refactors.
Fixed
Fixed a bug where stepping the debug session would overwrite the displayed stack/ravenmind of an open non-Evaluator staff grid (#6).
This was only a visual bug - no actual data was modified, and it would reset if you reopened the staff.
Server config is now synced to clients on join.
Fixed some potential networking-related race conditions.
Fixed an internal exception when FrameEvaluate contains an empty list.
Fixed a bug where Introspection, Retrospection, Consideration, and Evanition would be displayed incorrectly if drawn in non-default orientations.
Notes
This update also contains a new undocumented block (Focus Holder). Please don't use this for anything important, as it'll probably be moved to a separate mod at some point.
I likely will not be backporting this update to 1.19.2, due to the many GUI-related changes between that version and this one.