8000 N44: Add Jumpy (#1329) · mre/rust-gamedev.github.io@0b1a2e2 · GitHub
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N44: Add Jumpy (rust-gamedev#1329)
Co-authored-by: Forest Anderson <forestkzanderson@gmail.com>
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content/news/044/index.md

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@@ -156,6 +156,37 @@ There is currently only a WASM build (freely available on the itch.io)
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[shifting-chamber-itch]: https://maciekglowka.itch.io/shifting-chamber
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[shifting-chamber-github]: https://github.com/maciekglowka/shifting_chamber
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### [Jumpy]
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![Live Map Editing Example](jumpy.gif)
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_Live Map Editing!_
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[Jumpy] ([GitHub][Jumpy], [Discord][jumpy_discord], [Twitter][jumpy_twitter]) by
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[Spicy Lobster][spicy_lobster] is a pixel-style, tactical 2D shooter with a fishy
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theme.
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In the last month, the first [MVP release][jumpy_v0.6.0] of Jumpy was made. The
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release adds some major new features including a live map editor, critters,
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extended player animations, and basic AI. Soon afterward [an update][jumpy_v0.6.1]
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was made with revised maps and some important bug fixes.
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Along with the release is a new blog post, sharing thoughts on some of the lessons
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learned during development:
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[Jumpy v0.6 Retrospective][jumpy_retrospective].
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The efforts are now focused on getting network play implemented, with a two
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player LAN proof-of-concept already working. The hope is to get the remaining
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network issues fixed and the online matchmaker connected before making another
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release as soon as it's ready.
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[Jumpy]: https://github.com/fishfolks/jumpy
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[jumpy_v0.6.0]: https://github.com/fishfolk/jumpy/releases/tag/v0.6.0
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[jumpy_v0.6.1]: https://github.com/fishfolk/jumpy/releases/tag/v0.6.1
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[jumpy_twitter]: https://twitter.com/spicylobsterfam
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[jumpy_discord]: https://discord.gg/4smxjcheE5
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[spicy_lobster]: https://spicylobster.itch.io
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[jumpy_retrospective]: https://fishfolk.org/blog/jumpy-0-6-retrospective/
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## Engine Updates
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### hotline

content/news/044/jumpy.gif

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