8000 Cleans up comments. · googlesamples/arcore-depth-lab@53b103e · GitHub
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Cleans up comments.
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Assets/ARRealismDemos/DepthEffects/Shaders/BackgroundToDepthMapCore.cginc

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@@ -52,7 +52,6 @@ fixed4 RenderCameraToDepthMapTransition(in fixed4 cameraColor, in float2 depthUv
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// Visualizes the depth map with texture sampling.
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fixed4 depthColor = tex2D(_RampTexture, float2(depth01, 0.5));
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// depthColor = fixed4(depth01, depth01, depth01, 1);
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// Fades out the transition region at far depth.
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float fadingStart = 1 - _FarFadePortion;

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