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Description
Welcome
- Yes, I'm using a binary release within 2 latest releases. Only such installations are supported.
- Yes, I've searched similar issues on GitHub and didn't find any.
- Yes, I've read the
typecheck
section of the FAQ. - Yes, I've tried with the standalone linter if available (e.g., gocritic, go vet, etc.).
- I agree to follow this project's Code of Conduct
How did you install golangci-lint?
go install
Description of the problem
godot: "noinline" option is not present in json schema of godot settings and hence vscode fails to recognize and validate that option setting in yml file.
The PR where godots 1.5.0 was merged: #5420
Crosschecked schema files in toplevel jsonschema folder.
Version of golangci-lint
golangci-lint has version 2.1.6 built with go1.24.2 from eabc2638 on 2025-05-04T15:41:19Z
Configuration
linters:
settings:
godot:
# Comments to be checked: `declarations`, `toplevel`, `noinline` or `all`.
# Default: declarations
# This is shown as error in jsonschema validated against: https://golangci-lint.run/jsonschema/golangci.jsonschema.json
scope: noinline
capital: true
# paste configuration file or CLI flags here
Go environment
go version go1.24.2 linux/amd64
Verbose output of running
$ golangci-lint cache clean
$ golangci-lint run -v
# paste output here
A minimal reproducible example or link to a public repository
NA
Validation
- Yes, I've included all information above (version, config, etc.).
Supporter
- I am a sponsor/backer through GitHub or OpenCollective