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Document adding input actions in the manual, in addition to in Getting Started #10199

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tetrapod00 opened this issue Nov 3, 2024 · 0 comments
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area:manual Issues and PRs related to the Manual/Tutorials section of the documentation enhancement topic:input

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@tetrapod00
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tetrapod00 commented Nov 3, 2024

Your Godot version:
4.4
Issue description:

Creating input actions is already documented in a step-by-step way in two places:
https://docs.godotengine.org/en/stable/getting_started/first_2d_game/03.coding_the_player.html#coding-the-player
https://docs.godotengine.org/en/stable/getting_started/first_3d_game/02.player_input.html#creating-input-actions

However, the Using InputEvent page has only a cursory mention of adding new input actions. There is a screenshot of the Project Settings > InputMap UI in Input examples, too, but no deep explanation.

The manual itself should also document how to add input actions in a little more detail. This section should also be linked to from some other pages in the manual that use input actions.

The manual could link to the more detailed examples in the Getting Started tutorials, but that feels like bad practice.

URL to the documentation page (if already existing):
https://docs.godotengine.org/en/stable/tutorials/inputs/inputevent.html#actions
https://docs.godotengine.org/en/stable/tutorials/inputs/input_examples.html#inputmap

@tetrapod00 tetrapod00 added area:manual Issues and PRs related to the Manual/Tutorials section of the documentation topic:input labels Nov 14, 2024
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