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Use proper state lifecycle method for nulling renderer state changed handler
Currently used `deactivate` method can be called many times during a state lifecycle.
(For example, it called several times during animation, which occurs when Scaffold with
RTCVideoView is shown with regular route push animation.)
Actually, subclasses should override `deactivate` method to clean up any links between
this object and other elements in the tree (e.g. if you have provided an ancestor with
a pointer to a descendant's RenderObject).
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