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mesh_masks.py
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128 lines (121 loc) · 1.79 KB
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import numpy as np
"""
positions for indexing the BoxGeometry to set the "width" and "size" of the box
hacky, but I don't think we can morph meshes in pygfx yet: https://github.com/pygfx/pygfx/issues/346
"""
x_right = np.array(
[
True,
True,
True,
True,
False,
False,
False,
False,
False,
True,
False,
True,
True,
False,
True,
False,
False,
True,
False,
True,
True,
False,
True,
False,
]
)
x_left = np.array(
[
False,
False,
False,
False,
True,
True,
True,
True,
True,
False,
True,
False,
False,
True,
False,
True,
True,
False,
True,
False,
False,
True,
False,
True,
]
)
y_top = np.array(
[
False,
True,
False,
True,
False,
True,
False,
True,
True,
True,
True,
True,
False,
False,
False,
False,
False,
False,
True,
True,
False,
False,
True,
True,
]
)
y_bottom = np.array(
[
True,
False,
True,
False,
True,
False,
True,
False,
False,
False,
False,
False,
True,
True,
True,
True,
True,
True,
False,
False,
True,
True,
False,
False,
]
)
x_right = (x_right, 0)
x_left = (x_left, 0)
y_top = (y_top, 1)
y_bottom = (y_bottom, 1)