8000 fixup! Switch block labels to natural language · endlessm/godot-block-coding@44119bb · GitHub
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fixup! Switch block labels to natural language
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4 files changed

+4
-4
lines changed

4 files changed

+4
-4
lines changed

addons/block_code/blocks/communication/area2d_on_entered.tres

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ description = ""
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category = "Communication | Methods"
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type = 1
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variant_type = 0
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display_template = "When entering collision with [something: OBJECT]"
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display_template = "When this node collides with [something: OBJECT]"
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code_template = "func _on_body_entered(something: Node2D):
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"
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defaults = {}

addons/block_code/blocks/communication/area2d_on_exited.tres

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ description = ""
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category = "Communication | Methods"
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type = 1
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variant_type = 0
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display_template = "When leaving collision with [something: OBJECT]"
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display_template = "When this node stops colliding with [something: OBJECT]"
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code_template = "func _on_body_exited(something: Node2D):
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"
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defaults = {}

addons/block_code/blocks/communication/rigidbody2d_on_entered.tres

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ description = ""
1010
category = "Communication | Methods"
1111
type = 1
1212
variant_type = 0
13-
display_template = "When entering collision with [something: OBJECT]"
13+
display_template = "When this node collides with [something: OBJECT]"
1414
code_template = "func _on_body_entered(something: Node2D):
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"
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defaults = {}

addons/block_code/blocks/communication/rigidbody2d_on_exited.tres

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -10,7 +10,7 @@ description = ""
1010
category = "Communication | Methods"
1111
type = 1
1212
variant_type = 0
13-
display_template = "When leaving collision with [something: OBJECT]"
13+
display_template = "When this node stops colliding with [something: OBJECT]"
1414
code_template = "func _on_body_exited(something: Node2D):
1515
"
1616
defaults = {}

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