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CabbageForm.cpp
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65 lines (54 loc) · 2.24 KB
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/*
Copyright (C) 2016 Rory Walsh
Cabbage is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
Cabbage is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.
You should have received a copy of the GNU General Public
License along with Csound; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
02111-1307 USA
*/
#include "CabbageForm.h"
#include "../Audio/Plugins/CabbagePluginEditor.h"
CabbageForm::CabbageForm (CabbagePluginEditor* _owner)
: owner(_owner),
CabbageWidgetBase(_owner)
{
setOpaque (false);
widgetData.addListener (this); //add listener to valueTree so it gets notified when a widget's property changes
}
void CabbageForm::textDropped (const String& text, int x, int y)
{
owner->sendChannelDataToCsound(CabbageIdentifierIds::mousex, x);
owner->sendChannelDataToCsound(CabbageIdentifierIds::mousey, y);
owner->sendChannelStringDataToCsound(CabbageIdentifierIds::lastTextDropped, text);
}
void CabbageForm::filesDropped (const StringArray& files, int x, int y)
{
owner->sendChannelDataToCsound(CabbageIdentifierIds::mousex, x);
owner->sendChannelDataToCsound(CabbageIdentifierIds::mousey, y);
owner->sendChannelStringDataToCsound(CabbageIdentifierIds::lastFileDropped, files[0]);
}
void CabbageForm::valueTreePropertyChanged (ValueTree& valueTree, const Identifier& prop)
{
const int newLatency = CabbageWidgetData::getNumProp(valueTree, CabbageIdentifierIds::latency);
if(prop == CabbageIdentifierIds::latency && latency != newLatency)
{
owner->setLatency(newLatency);
latency = newLatency;
}
const int useOpenGL = CabbageWidgetData::getNumProp(valueTree, CabbageIdentifierIds::openGL);
if(useOpenGL != openGL)
{
if(useOpenGL == 1)
owner->attachOpenGL();
else
owner->detachOpenGL();
openGL = useOpenGL;
}
}