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feakin.uml
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126 lines (94 loc) · 1.76 KB
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@startuml
class Graph {
Node[] nodes;
Edge[] edges;
' GraphProperty can transfer for different renderer
GraphProperty property;
}
class Node {
String id;
String label;
TextStyle labelStyle;
Shape shape;
Property property;
Node[] children;
Node parent;
}
class TextStyle {
String text;
String fontName;
int fontSize;
String fontStyle;
String color;
}
class Edge {
Point[] points;
String edgeType;
}
class Point {
int x;
int y;
}
Position --|> Point
class Position {
}
class Geometry {
int size;
Position position;
}
Geometry::position --> Position
Graph --> Node
Graph --> Edge
Node --> Shape
Node --> Geometry
interface Shape {
String type;
+ void draw();
' c.moveTo(0.25 * w, 0.25 * h);
+ void redrawShape();
+ void redraw();
}
Shape <|-- RectangleShape
Shape <|-- HexagonShape
Shape <|-- CircleShape
Shape <|-- EllipseShape
Shape <|-- TextShape
Shape <|-- LabelShape
Shape <|-- ImageShape
interface Property {
String strokeColor;
Int strokeWidth;
Int fillWidth;
String fillStroke;
String fillOpacity;
Int scale;
}
GraphProperty --|> Property
NodeProperty --|> Property
interface LayoutStrategy {
String name;
}
LayoutStrategy <|-- DagreLayout
LayoutStrategy <|-- CoSELayout
LayoutStrategy <|-- CircleLayout
interface Connector {
}
Edge <|-- Connector
Edge <|-- Polyline
Edge <|-- LabelLine
Edge <|-- CurveLine
Edge <|-- BezierCurveLine
Connector <|-- Arrow
interface Renderer {
String name;
LayoutOptions layoutOptions;
+ void configure(LayoutOptions layoutOptions);
+ void drawing(Graph graph);
}
SvgRenderer --|> Renderer
CanvasRenderer --|> Renderer
interface Layer {
}
' paper can be a layer ??
interface Paper {}
@enduml