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Fix WebGL marker count change #11686
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mattpap
merged 3 commits into
bokeh:branch-3.0
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ianthomas23:11679_webgl_marker_count_change
Sep 27, 2021
Merged
Fix WebGL marker count change #11686
mattpap
merged 3 commits into
bokeh:branch-3.0
from
ianthomas23:11679_webgl_marker_count_change
Sep 27, 2021
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mattpap
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mattpap
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bryevdv
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Sep 27, 2021
* Fix WebGL marker count change * Add test * Address review comments
bryevdv
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* Fix WebGL marker count change * Add test * Address review comments
This was referenced Sep 29, 2021
bryevdv
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* Fix WebGL marker count change * Add test * Address review comments
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Fixes bug that occurs in WebGL when the number of markers/rects is changed under certain circumstances none of them are displayed. It was an error of omission in an
if..thenblock.Fix is the same for both markers and rects. This duplication will be removed when they are combined (WebGL roadmap discussion #11369 item 5).
I have added a test for
rectonly but manually checkedmarkertoo.