8000 Fix WebGL marker count change by ianthomas23 · Pull Request #11686 · bokeh/bokeh · GitHub
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Fixes bug that occurs in WebGL when the number of markers/rects is changed under certain circumstances none of them are displayed. It was an error of omission in an if..then block.

Fix is the same for both markers and rects. This duplication will be removed when they are combined (WebGL roadmap discussion #11369 item 5).

I have added a test for rect only but manually checked marker too.

@mattpap mattpap added this to the 3.0 milestone Sep 27, 2021
@mattpap mattpap merged commit 6c48222 into bokeh:branch-3.0 Sep 27, 2021
bryevdv pushed a commit that referenced this pull request Sep 27, 2021
* Fix WebGL marker count change

* Add test

* Address review comments
bryevdv pushed a commit that referenced this pull request Sep 27, 2021
* Fix WebGL marker count change

* Add test

* Address review comments
@bryevdv bryevdv modified the milestones: 3.0, 2.4.1 Sep 27, 2021
bryevdv pushed a commit that referenced this pull request Dec 13, 2021
* Fix WebGL marker count change

* Add test

* Address review comments
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[BUG] Parallel Plot example with output_backend="webgl" not working

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