8000 Update "On FPS Game Progress" text · atil/rust-gamedev.github.io@03e3678 · GitHub
[go: up one dir, main page]

Skip to content

Commit 03e3678

Browse files
authored
Update "On FPS Game Progress" text
1 parent f52e4bf commit 03e3678

File tree

1 file changed

+7
-3
lines changed

1 file changed

+7
-3
lines changed

content/posts/newsletter-012/index.md

Lines changed: 7 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -154,14 +154,18 @@ Got any ideas? Leave an [issue on github][Sandbox], or add it yourself!
154154

155155
### [On FPS Game Progress \#2][on-fps-game-2]
156156

157-
![fps-game-screenshot](fps_game_2.png)
157+
![fps-game-screenshot](fps-game-2.png)
158158

159159
On this update, [@pingFromHeaven] talks about the lighting implementation that
160160
sets the tone for the game, how Rust is good at shortening the debugging
161161
times, which is especially valuable when working directly with OpenGL and why
162-
he doesn't describe what the game is about.`
162+
he doesn't describe what the game is about.
163163

164-
[Video of current state][on-fps-game-2-youtube]
164+
The next update is going to be about establishing the mood further, which
165+
includes a more elaborate environment with more details, basic SFX and
166+
particles.
167+
168+
[Footage from the current state][on-fps-game-2-youtube]
165169

166170
[on-fps-game-2-youtube]: https://youtu.be/NIJNgr9zeXk
167171
[on-fps-game-2]: http://atilkockar.com/on-fps-game-progress-2/

0 commit comments

Comments
 (0)
0