diff --git a/README.md b/README.md
index 2d277e2625..b2fc0b89a6 100644
--- a/README.md
+++ b/README.md
@@ -1,316 +1,275 @@
-# Airbnb JavaScript Style Guide() {
+# TheLadders JavaScript Style Guide() {
-*A mostly reasonable approach to JavaScript*
+*A mostly reasonable approach to JavaScript (forked from Airbnb and modified)*
## Table of Contents
- 1. [Types](#types)
- 1. [Objects](#objects)
- 1. [Arrays](#arrays)
- 1. [Strings](#strings)
- 1. [Functions](#functions)
- 1. [Properties](#properties)
- 1. [Variables](#variables)
- 1. [Hoisting](#hoisting)
- 1. [Conditional Expressions & Equality](#conditional-expressions--equality)
- 1. [Blocks](#blocks)
- 1. [Comments](#comments)
- 1. [Whitespace](#whitespace)
- 1. [Commas](#commas)
- 1. [Semicolons](#semicolons)
- 1. [Type Casting & Coercion](#type-casting--coercion)
- 1. [Naming Conventions](#naming-conventions)
- 1. [Accessors](#accessors)
- 1. [Constructors](#constructors)
- 1. [Events](#events)
- 1. [Modules](#modules)
- 1. [jQuery](#jquery)
- 1. [ECMAScript 5 Compatibility](#ecmascript-5-compatibility)
- 1. [Testing](#testing)
- 1. [Performance](#performance)
- 1. [Resources](#resources)
- 1. [In the Wild](#in-the-wild)
- 1. [Translation](#translation)
- 1. [The JavaScript Style Guide Guide](#the-javascript-style-guide-guide)
- 1. [Contributors](#contributors)
- 1. [License](#license)
+1. [Types](#types)
+1. [Objects](#objects)
+1. [Arrays](#arrays)
+1. [Strings](#strings)
+1. [Functions](#functions)
+1. [Properties](#properties)
+1. [Variables](#variables)
+1. [Hoisting](#hoisting)
+1. [Conditional Expressions & Equality](#conditional-expressions--equality)
+1. [Blocks](#blocks)
+1. [Comments](#comments)
+1. [Whitespace](#whitespace)
+1. [Commas](#commas)
+1. [Semicolons](#semicolons)
+1. [Type Casting & Coercion](#type-casting--coercion)
+1. [Naming Conventions](#naming-conventions)
+1. [Accessors](#accessors)
+1. [Constructors](#constructors)
+1. [Events](#events)
+1. [Modules](#modules)
+1. [jQuery](#jquery)
+1. [ECMAScript 5 Compatibility](#ecmascript-5-compatibility)
+1. [Testing](#testing)
+1. [Performance](#performance)
+1. [Resources](#resources)
+1. [In the Wild](#in-the-wild)
+1. [Translation](#translation)
+1. [The JavaScript Style Guide Guide](#the-javascript-style-guide-guide)
+1. [Contributors](#contributors)
+1. [License](#license)
## Types
- - **Primitives**: When you access a primitive type you work directly on its value
+- **Primitives**: When you access a primitive type you work directly on its value
- + `string`
- + `number`
- + `boolean`
- + `null`
- + `undefined`
+ + `string`
+ + `number`
+ + `boolean`
+ + `null`
+ + `undefined`
- ```javascript
- var foo = 1,
- bar = foo;
+ ```javascript
+ var foo = 1,
+ bar = foo;
- bar = 9;
+ bar = 9;
- console.log(foo, bar); // => 1, 9
- ```
- - **Complex**: When you access a complex type you work on a reference to its value
+ console.log(foo, bar); // => 1, 9
+ ```
+- **Complex**: When you access a complex type you work on a reference to its value
- + `object`
- + `array`
- + `function`
+ + `object`
+ + `array`
+ + `function`
- ```javascript
- var foo = [1, 2],
- bar = foo;
+ ```javascript
+ var foo = [1, 2],
+ bar = foo;
- bar[0] = 9;
+ bar[0] = 9;
- console.log(foo[0], bar[0]); // => 9, 9
- ```
+ console.log(foo[0], bar[0]); // => 9, 9
+ ```
**[⬆ back to top](#table-of-contents)**
## Objects
- - Use the literal syntax for object creation.
+- Use the literal syntax for object creation.
- ```javascript
- // bad
- var item = new Object();
+ ```javascript
+ // bad
+ var item = new Object();
- // good
- var item = {};
- ```
-
- - Don't use [reserved words](http://es5.github.io/#x7.6.1) as keys. It won't work in IE8. [More info](https://github.com/airbnb/javascript/issues/61)
-
- ```javascript
- // bad
- var superman = {
- default: { clark: 'kent' },
- private: true
- };
-
- // good
- var superman = {
- defaults: { clark: 'kent' },
- hidden: true
- };
- ```
-
- - Use readable synonyms in place of reserved words.
-
- ```javascript
- // bad
- var superman = {
- class: 'alien'
- };
-
- // bad
- var superman = {
- klass: 'alien'
- };
-
- // good
- var superman = {
- type: 'alien'
- };
- ```
+ // good
+ var item = {};
+ ```
**[⬆ back to top](#table-of-contents)**
## Arrays
- - Use the literal syntax for array creation
-
- ```javascript
- // bad
- var items = new Array();
-
- // good
- var items = [];
- ```
-
- - If you don't know array length use Array#push.
-
- ```javascript
- var someStack = [];
+- Use the literal syntax for array creation
+ ```javascript
+ // bad
+ var items = new Array();
- // bad
- someStack[someStack.length] = 'abracadabra';
+ // good
+ var items = [];
+ ```
- // good
- someStack.push('abracadabra');
- ```
+- When you need to copy an array use Array#slice. [jsPerf](http://jsperf.com/converting-arguments-to-an-array/7)
- - When you need to copy an array use Array#slice. [jsPerf](http://jsperf.com/converting-arguments-to-an-array/7)
+ ```javascript
+ var len = items.length,
+ itemsCopy = [],
+ i;
- ```javascript
- var len = items.length,
- itemsCopy = [],
- i;
+ // bad
+ for (i = 0; i < len; i++) {
+ itemsCopy[i] = items[i];
+ }
- // bad
- for (i = 0; i < len; i++) {
- itemsCopy[i] = items[i];
- }
+ // good
+ itemsCopy = items.slice();
+ ```
- // good
- itemsCopy = items.slice();
- ```
+- To convert an array-like object to an array, use Array#slice.
- - To convert an array-like object to an array, use Array#slice.
-
- ```javascript
- function trigger() {
- var args = Array.prototype.slice.call(arguments);
- ...
- }
- ```
+ ```javascript
+ function trigger() {
+ var args = Array.slice.call(arguments);
+ ...
+ }
+ ```
**[⬆ back to top](#table-of-contents)**
## Strings
- - Use single quotes `''` for strings
-
- ```javascript
- // bad
- var name = "Bob Parr";
-
- // good
- var name = 'Bob Parr';
-
- // bad
- var fullName = "Bob " + this.lastName;
-
- // good
- var fullName = 'Bob ' + this.lastName;
- ```
-
- - Strings longer than 80 characters should be written across multiple lines using string concatenation.
- - Note: If overused, long strings with concatenation could impact performance. [jsPerf](http://jsperf.com/ya-string-concat) & [Discussion](https://github.com/airbnb/javascript/issues/40)
-
- ```javascript
- // bad
- var errorMessage = 'This is a super long error that was thrown because of Batman. When you stop to think about how Batman had anything to do with this, you would get nowhere fast.';
-
- // bad
- var errorMessage = 'This is a super long error that was thrown because \
- of Batman. When you stop to think about how Batman had anything to do \
- with this, you would get nowhere \
- fast.';
-
- // good
- var errorMessage = 'This is a super long error that was thrown because ' +
- 'of Batman. When you stop to think about how Batman had anything to do ' +
- 'with this, you would get nowhere fast.';
- ```
-
- - When programmatically building up a string, use Array#join instead of string concatenation. Mostly for IE: [jsPerf](http://jsperf.com/string-vs-array-concat/2).
-
- ```javascript
- var items,
- messages,
- length,
- i;
+- Use double quotes `""` for strings
- messages = [{
- state: 'success',
- message: 'This one worked.'
- }, {
- state: 'success',
- message: 'This one worked as well.'
- }, {
- state: 'error',
- message: 'This one did not work.'
- }];
+ ```javascript
+ // bad
+ var name = 'Immanuel Kant';
- length = messages.length;
+ // good
+ var name = "Immanuel Kant";
- // bad
- function inbox(messages) {
- items = '
';
+ // bad
+ var fullName = 'Immanuel ' + this.lastName;
- for (i = 0; i < length; i++) {
- items += '- ' + messages[i].message + '
';
- }
-
- return items + '
';
- }
-
- // good
- function inbox(messages) {
- items = [];
-
- for (i = 0; i < length; i++) {
- items[i] = messages[i].message;
- }
-
- return '';
- }
- ```
+ // good
+ var fullName = "Immanuel " + this.lastName;
+ ```
**[⬆ back to top](#table-of-contents)**
## Functions
- - Function expressions:
-
- ```javascript
- // anonymous function expression
- var anonymous = function() {
- return true;
- };
-
- // named function expression
- var named = function named() {
- return true;
- };
-
- // immediately-invoked function expression (IIFE)
- (function() {
- console.log('Welcome to the Internet. Please follow me.');
- })();
- ```
-
- - Never declare a function in a non-function block (if, while, etc). Assign the function to a variable instead. Browsers will allow you to do it, but they all interpret it differently, which is bad news bears.
- - **Note:** ECMA-262 defines a `block` as a list of statements. A function declaration is not a statement. [Read ECMA-262's note on this issue](http://www.ecma-international.org/publications/files/ECMA-ST/Ecma-262.pdf#page=97).
-
- ```javascript
- // bad
- if (currentUser) {
- function test() {
- console.log('Nope.');
- }
- }
-
- // good
- var test;
- if (currentUser) {
- test = function test() {
- console.log('Yup.');
- };
- }
- ```
-
- - Never name a parameter `arguments`, this will take precedence over the `arguments` object that is given to every function scope.
-
- ```javascript
- // bad
- function nope(name, options, arguments) {
- // ...stuff...
- }
-
- // good
- function yup(name, options, args) {
- // ...stuff...
- }
- ```
+- Function expressions:
+
+ ```javascript
+ // anonymous function expression
+ var anonymous = function() {
+ return true;
+ };
+
+ // named function expression
+ var named = function named() {
+ return true;
+ };
+
+ // immediately-invoked function expression (IIFE)
+ (function() {
+ console.log("You want it to be one way... but it's the other way.");
+ })();
+ ```
+
+- Never leave space between parameters/arguments and enclosing parentheses.
+
+ ```javascript
+ // bad
+ function imbibe( drink ) {
+ // ...stuff...
+ }
+
+ // bad
+ imbibe( "seltzer" );
+
+ // good
+ function imbibe(drink) {
+ // ...stuff...
+ }
+
+ // good
+ imbibe("seltzer");
+ ```
+
+- Follow a top down flow for declaring functions. The code should read like a newspaper.
+
+ ```javascript
+ // bad
+ function readNextPage() {
+ console.log("This is getting interesting...");
+ }
+
+ var Book = {
+ turnPage: readNextPage()
+ }
+
+ // bad
+ function end() {
+ console.log("Oh no, a twist!");
+ }
+
+ function begin() {
+ console.log("What's going to happen next?");
+ end();
+ }
+
+ function readBook() {
+ begin();
+ }
+
+ // good
+ var Book = {
+ turnPage: readNextPage()
+ }
+
+ function readNextPage() {
+ console.log("This is getting interesting...");
+ }
+
+ // good
+ function readBook() {
+ begin();
+ }
+
+ function begin() {
+ console.log("What's going to happen next?");
+ end();
+ }
+
+ function end() {
+ console.log("Oh no, a twist!");
+ }
+ ```
+
+- Never declare a function in a non-function block (if, while, etc). Assign the function to a variable instead. Browsers will allow you to do it, but they all interpret it differently, which is bad.
+- **Note:** ECMA-262 defines a `block` as a list of statements. A function declaration is not a statement. [Read ECMA-262's note on this issue](http://www.ecma-international.org/publications/files/ECMA-ST/Ecma-262.pdf#page=97).
+
+ ```javascript
+ // bad
+ if (currentUser) {
+ function test() {
+ console.log("Nope.");
+ }
+ }
+
+ // good
+ var test;
+ if (currentUser) {
+ test = function test() {
+ console.log("Yup.");
+ };
+ }
+ ```
+
+- Never name a parameter `arguments`, this will take precedence over the `arguments` object that is given to every function scope.
+
+ ```javascript
+ // bad
+ function nope(name, options, arguments) {
+ // ...stuff...
+ }
+
+ // good
+ function yup(name, options, args) {
+ // ...stuff...
+ }
+ ```
**[⬆ back to top](#table-of-contents)**
@@ -318,1103 +277,906 @@
## Properties
- - Use dot notation when accessing properties.
+- Use dot notation when accessing properties.
- ```javascript
- var luke = {
- jedi: true,
- age: 28
- };
+ ```javascript
+ var plato = {
+ athenian: true,
+ age: 30
+ };
- // bad
- var isJedi = luke['jedi'];
+ // bad
+ var isAthenian = plato["athenian"];
- // good
- var isJedi = luke.jedi;
- ```
+ // good
+ var isAthenian = plato.athenian;
+ ```
- - Use subscript notation `[]` when accessing properties with a variable.
+- Use subscript notation `[]` when accessing properties with a variable.
- ```javascript
- var luke = {
- jedi: true,
- age: 28
- };
+ ```javascript
+ var plato = {
+ athenian: true,
+ age: 30
+ };
- function getProp(prop) {
- return luke[prop];
- }
+ function getProp(prop) {
+ return plato[prop];
+ }
- var isJedi = getProp('jedi');
- ```
+ var isAthenian = getProp("athenian");
+ ```
**[⬆ back to top](#table-of-contents)**
## Variables
- - Always use `var` to declare variables. Not doing so will result in global variables. We want to avoid polluting the global namespace. Captain Planet warned us of that.
+- Always use `var` to declare variables. Not doing so will result in global variables. We want to avoid polluting the global namespace.
- ```javascript
- // bad
- superPower = new SuperPower();
+ ```javascript
+ // bad
+ treatise = new Treatise();
- // good
- var superPower = new SuperPower();
- ```
+ // good
+ var treatise = new Treatise();
+ ```
- - Use one `var` declaration for multiple variables and declare each variable on a newline.
+- Use separate `var` declarations for multiple variables and declare each variable on a new line.
- ```javascript
- // bad
- var items = getItems();
- var goSportsTeam = true;
- var dragonball = 'z';
+ ```javascript
+ // bad
+ var books = getBooks(),
+ peaceful = true,
+ library = "Alexandria";
- // good
- var items = getItems(),
- goSportsTeam = true,
- dragonball = 'z';
- ```
+ // good
+ var books = getBooks();
+ var peaceful = true;
+ var library = "Alexandria";
+ ```
- - Declare unassigned variables last. This is helpful when later on you might need to assign a variable depending on one of the previous assigned variables.
+- Assign variables at the top of their scope. This helps avoid issues with variable declaration and assignment hoisting related issues.
- ```javascript
- // bad
- var i, len, dragonball,
- items = getItems(),
- goSportsTeam = true;
+ ```javascript
+ // bad
+ function() {
+ test();
+ console.log("doing stuff..");
- // bad
- var i, items = getItems(),
- dragonball,
- goSportsTeam = true,
- len;
+ //..other stuff..
- // good
- var items = getItems(),
- goSportsTeam = true,
- dragonball,
- length,
- i;
- ```
+ var name = getName();
- - Assign variables at the top of their scope. This helps avoid issues with variable declaration and assignment hoisting related issues.
+ if (name === "test") {
+ return false;
+ }
- ```javascript
- // bad
- function() {
- test();
- console.log('doing stuff..');
+ return name;
+ }
- //..other stuff..
+ // good
+ function() {
+ var name = getName();
- var name = getName();
+ test();
+ console.log("doing stuff..");
- if (name === 'test') {
- return false;
- }
+ //..other stuff..
- return name;
- }
+ if (name === "test") {
+ return false;
+ }
- // good
- function() {
- var name = getName();
+ return name;
+ }
- test();
- console.log('doing stuff..');
+ // bad
+ function() {
+ var name = getName();
- //..other stuff..
+ if (!arguments.length) {
+ return false;
+ }
- if (name === 'test') {
- return false;
- }
+ return true;
+ }
- return name;
- }
+ // good
+ function() {
+ if (!arguments.length) {
+ return false;
+ }
- // bad
- function() {
- var name = getName();
+ var name = getName();
- if (!arguments.length) {
- return false;
- }
+ return true;
+ }
+ ```
- return true;
- }
+- Do not declare a variable when initializing a for loop.
- // good
- function() {
- if (!arguments.length) {
- return false;
- }
+ ```javascript
+ // bad
+ for (var i = 0; i < 10; i ++) {
+ // ...stuff...
+ }
- var name = getName();
+ // good
+ var i;
- return true;
- }
- ```
+ for (i = 0; i < 10; i ++) {
+ // ...stuff...
+ }
+ ```
**[⬆ back to top](#table-of-contents)**
## Hoisting
- - Variable declarations get hoisted to the top of their scope, their assignment does not.
-
- ```javascript
- // we know this wouldn't work (assuming there
- // is no notDefined global variable)
- function example() {
- console.log(notDefined); // => throws a ReferenceError
- }
-
- // creating a variable declaration after you
- // reference the variable will work due to
- // variable hoisting. Note: the assignment
- // value of `true` is not hoisted.
- function example() {
- console.log(declaredButNotAssigned); // => undefined
- var declaredButNotAssigned = true;
- }
-
- // The interpreter is hoisting the variable
- // declaration to the top of the scope.
- // Which means our example could be rewritten as:
- function example() {
- var declaredButNotAssigned;
- console.log(declaredButNotAssigned); // => undefined
- declaredButNotAssigned = true;
- }
- ```
-
- - Anonymous function expressions hoist their variable name, but not the function assignment.
-
- ```javascript
- function example() {
- console.log(anonymous); // => undefined
-
- anonymous(); // => TypeError anonymous is not a function
-
- var anonymous = function() {
- console.log('anonymous function expression');
- };
- }
- ```
-
- - Named function expressions hoist the variable name, not the function name or the function body.
-
- ```javascript
- function example() {
- console.log(named); // => undefined
-
- named(); // => TypeError named is not a function
-
- superPower(); // => ReferenceError superPower is not defined
-
- var named = function superPower() {
- console.log('Flying');
- };
- }
-
- // the same is true when the function name
- // is the same as the variable name.
- function example() {
- console.log(named); // => undefined
-
- named(); // => TypeError named is not a function
-
- var named = function named() {
- console.log('named');
- }
- }
- ```
-
- - Function declarations hoist their name and the function body.
-
- ```javascript
- function example() {
- superPower(); // => Flying
-
- function superPower() {
- console.log('Flying');
- }
- }
- ```
-
- - For more information refer to [JavaScript Scoping & Hoisting](http://www.adequatelygood.com/2010/2/JavaScript-Scoping-and-Hoisting) by [Ben Cherry](http://www.adequatelygood.com/)
+- Variable declarations get hoisted to the top of their scope, their assignment does not.
+
+ ```javascript
+ // we know this wouldn't work (assuming there
+ // is no notDefined global variable)
+ function example() {
+ console.log(notDefined); // => throws a ReferenceError
+ }
+
+ // creating a variable declaration after you
+ // reference the variable will work due to
+ // variable hoisting. Note: the assignment
+ // value of `true` is not hoisted.
+ function example() {
+ console.log(declaredButNotAssigned); // => undefined
+ var declaredButNotAssigned = true;
+ }
+
+ // The interpreter is hoisting the variable
+ // declaration to the top of the scope.
+ // Which means our example could be rewritten as:
+ function example() {
+ var declaredButNotAssigned;
+ console.log(declaredButNotAssigned); // => undefined
+ declaredButNotAssigned = true;
+ }
+ ```
+
+- Function declarations hoist their name and the function body.
+
+ ```javascript
+ function example() {
+ read(); // logs "Human reason has the peculiar fate in one species of its cognitions..."
+
+ function read() {
+ console.log("Human reason has the peculiar fate in one species of its cognitions...");
+ }
+ }
+ ```
+
+- For more information refer to [JavaScript Scoping & Hoisting](http://www.adequatelygood.com/2010/2/JavaScript-Scoping-and-Hoisting) by [Ben Cherry](http://www.adequatelygood.com/)
**[⬆ back to top](#table-of-contents)**
-
## Conditional Expressions & Equality
- - Use `===` and `!==` over `==` and `!=`.
- - Conditional expressions are evaluated using coercion with the `ToBoolean` method and always follow these simple rules:
-
- + **Objects** evaluate to **true**
- + **Undefined** evaluates to **false**
- + **Null** evaluates to **false**
- + **Booleans** evaluate to **the value of the boolean**
- + **Numbers** evaluate to **false** if **+0, -0, or NaN**, otherwise **true**
- + **Strings** evaluate to **false** if an empty string `''`, otherwise **true**
-
- ```javascript
- if ([0]) {
- // true
- // An array is an object, objects evaluate to true
- }
- ```
-
- - Use shortcuts.
-
- ```javascript
- // bad
- if (name !== '') {
- // ...stuff...
- }
-
- // good
- if (name) {
- // ...stuff...
- }
-
- // bad
- if (collection.length > 0) {
- // ...stuff...
- }
-
- // good
- if (collection.length) {
- // ...stuff...
- }
- ```
-
- - For more information see [Truth Equality and JavaScript](http://javascriptweblog.wordpress.com/2011/02/07/truth-equality-and-javascript/#more-2108) by Angus Croll
+- Use `===` and `!==` over `==` and `!=`.
+- Conditional expressions are evaluated using coercion with the `ToBoolean` method and always follow these simple rules:
+
+ + **Objects** evaluate to **true**
+ + **Undefined** evaluates to **false**
+ + **Null** evaluates to **false**
+ + **Booleans** evaluate to **the value of the boolean**
+ + **Numbers** evaluate to **false** if **+0, -0, or NaN**, otherwise **true**
+ + **Strings** evaluate to **false** if an empty string `""`, otherwise **true**
+
+ ```javascript
+ if ([0]) {
+ // true
+ // An array is an object, objects evaluate to true
+ }
+ ```
+
+- Use shortcuts.
+
+ ```javascript
+ // bad
+ if (name !== "") {
+ // ...stuff...
+ }
+
+ // good
+ if (name) {
+ // ...stuff...
+ }
+
+ // bad
+ if (collection.length > 0) {
+ // ...stuff...
+ }
+
+ // good
+ if (collection.length) {
+ // ...stuff...
+ }
+ ```
+
+- These shortcuts should not be used when checking for the existence of a property on an object.
+
+ ```javascript
+ // bad - checks truthiness of value of the property, not for the existence of the property
+ if (someObject.someProperty) {
+ // ...stuff...
+ }
+
+ // good - when checking if a property exists on an object or in its prototype chain
+ if ("someProperty" in someObject) {
+ // ...stuff...
+ }
+
+ // good - when checking if a property exists on an object instance
+ if (someObject.hasOwnProperty("someProperty")) {
+ // ...stuff...
+ }
+ ```
+
+- For more information see [Truth Equality and JavaScript](http://javascriptweblog.wordpress.com/2011/02/07/truth-equality-and-javascript/#more-2108) by Angus Croll
**[⬆ back to top](#table-of-contents)**
## Blocks
- - Use braces with all multi-line blocks.
+- Use braces with all multi-line blocks.
- ```javascript
- // bad
- if (test)
- return false;
+ ```javascript
+ // bad
+ if (test)
+ return false;
- // good
- if (test) return false;
+ // good
+ if (test) return false;
- // good
- if (test) {
- return false;
- }
+ // good
+ if (test) {
+ return false;
+ }
- // bad
- function() { return false; }
+ // bad
+ function() { return false; }
- // good
- function() {
- return false;
- }
- ```
+ // good
+ function() {
+ return false;
+ }
+ ```
**[⬆ back to top](#table-of-contents)**
## Comments
- - Use `/** ... */` for multiline comments. Include a description, specify types and values for all parameters and return values.
+- Use `/** ... */` for multiline comments.
- ```javascript
- // bad
- // make() returns a new element
- // based on the passed in tag name
- //
- // @param tag
- // @return element
- function make(tag) {
+ ```javascript
+ // bad
+ // make() returns a new element
+ // based on the passed in tag name
+ //
+ function make(tag) {
- // ...stuff...
+ // ...stuff...
- return element;
- }
+ return element;
+ }
- // good
- /**
- * make() returns a new element
- * based on the passed in tag name
- *
- * @param tag
- * @return element
- */
- function make(tag) {
+ // good
+ /**
+ * make() returns a new element
+ * based on the passed in tag name
+ *
+ */
+ function make(tag) {
- // ...stuff...
+ // ...stuff...
- return element;
- }
- ```
+ return element;
+ }
+ ```
- - Use `//` for single line comments. Place single line comments on a newline above the subject of the comment. Put an empty line before the comment.
+- Use `//` for single line comments. Place single line comments on a new line above the subject of the comment. Put an empty line before the comment.
- ```javascript
- // bad
- var active = true; // is current tab
+ ```javascript
+ // bad
+ var active = true; // is current tab
- // good
- // is current tab
- var active = true;
+ // good
+ // is current tab
+ var active = true;
- // bad
- function getType() {
- console.log('fetching type...');
- // set the default type to 'no type'
- var type = this._type || 'no type';
+ // bad
+ function getType() {
+ console.log("fetching type...");
+ // set the default type to "no type"
+ var type = this.type || "no type";
- return type;
- }
+ return type;
+ }
- // good
- function getType() {
- console.log('fetching type...');
+ // good
+ function getType() {
+ console.log("fetching type...");
- // set the default type to 'no type'
- var type = this._type || 'no type';
+ // set the default type to "no type"
+ var type = this.type || "no type";
- return type;
- }
- ```
+ return type;
+ }
+ ```
- - Prefixing your comments with `FIXME` or `TODO` helps other developers quickly understand if you're pointing out a problem that needs to be revisited, or if you're suggesting a solution to the problem that needs to be implemented. These are different than regular comments because they are actionable. The actions are `FIXME -- need to figure this out` or `TODO -- need to implement`.
+- Prefixing your comments with FIXME, TODO, or HACK helps other developers quickly understand what kind of problem you're pointing out. These are different than regular comments because they are actionable. FIXME indicates that a problem that still needs a solution. TODO describes the form of a solution to a problem. HACK indicates a fast, suboptimal solution that should be improved.
- - Use `// FIXME:` to annotate problems
+- Use `// FIXME:` to annotate problems
- ```javascript
- function Calculator() {
+ ```javascript
+ function Calculator() {
- // FIXME: shouldn't use a global here
- total = 0;
+ // FIXME: shouldn't use a global here
+ total = 0;
- return this;
- }
- ```
+ return this;
+ }
+ ```
- - Use `// TODO:` to annotate solutions to problems
+- Use `// TODO:` to annotate solutions to problems
- ```javascript
- function Calculator() {
+ ```javascript
+ function Calculator() {
- // TODO: total should be configurable by an options param
- this.total = 0;
+ // TODO: total should be configurable by an options param
+ this.total = 0;
- return this;
- }
- ```
+ return this;
+ }
+```
**[⬆ back to top](#table-of-contents)**
## Whitespace
- - Use soft tabs set to 2 spaces
-
- ```javascript
- // bad
- function() {
- ∙∙∙∙var name;
- }
-
- // bad
- function() {
- ∙var name;
- }
-
- // good
- function() {
- ∙∙var name;
- }
- ```
-
- - Place 1 space before the leading brace.
-
- ```javascript
- // bad
- function test(){
- console.log('test');
- }
-
- // good
- function test() {
- console.log('test');
- }
-
- // bad
- dog.set('attr',{
- age: '1 year',
- breed: 'Bernese Mountain Dog'
- });
-
- // good
- dog.set('attr', {
- age: '1 year',
- breed: 'Bernese Mountain Dog'
- });
- ```
-
- - Set off operators with spaces.
-
- ```javascript
- // bad
- var x=y+5;
-
- // good
- var x = y + 5;
- ```
-
- - End files with a single newline character.
-
- ```javascript
- // bad
- (function(global) {
- // ...stuff...
- })(this);
- ```
-
- ```javascript
- // bad
- (function(global) {
- // ...stuff...
- })(this);↵
- ↵
- ```
-
- ```javascript
- // good
- (function(global) {
- // ...stuff...
- })(this);↵
- ```
-
- - Use indentation when making long method chains.
-
- ```javascript
- // bad
- $('#items').find('.selected').highlight().end().find('.open').updateCount();
-
- // good
- $('#items')
- .find('.selected')
- .highlight()
- .end()
- .find('.open')
- .updateCount();
-
- // bad
- var leds = stage.selectAll('.led').data(data).enter().append('svg:svg').class('led', true)
- .attr('width', (radius + margin) * 2).append('svg:g')
- .attr('transform', 'translate(' + (radius + margin) + ',' + (radius + margin) + ')')
- .call(tron.led);
-
- // good
- var leds = stage.selectAll('.led')
- .data(data)
- .enter().append('svg:svg')
- .class('led', true)
- .attr('width', (radius + margin) * 2)
- .append('svg:g')
- .attr('transform', 'translate(' + (radius + margin) + ',' + (radius + margin) + ')')
- .call(tron.led);
- ```
+- Use soft tabs set to 4 spaces
+
+ ```javascript
+ // bad
+ function() {
+ ∙var name;
+ }
+
+ // bad
+ function() {
+ ∙∙var name;
+ }
+
+ // good
+ function() {
+ ∙∙∙∙var name;
+ }
+ ```
+
+- Place 1 space before the leading brace.
+
+ ```javascript
+ // bad
+ function test(){
+ console.log("test");
+ }
+
+ // good
+ function test() {
+ console.log("test");
+ }
+
+ // bad
+ falcon.set("attr",{
+ age: "1 year",
+ breed: "Maltese"
+ });
+
+ // good
+ falcon.set("attr", {
+ age: "1 year",
+ breed: "Maltese"
+ });
+ ```
+
+- Set off operators with spaces.
+
+ ```javascript
+ // bad
+ var x=y+5;
+
+ // good
+ var x = y + 5;
+ ```
+
+- Use indentation when making long method chains.
+
+ ```javascript
+ // bad
+ $("#items").find(".selected").highlight().end().find(".open").updateCount();
+
+ // good
+ $("#items")
+ .find(".selected")
+ .highlight()
+ .end()
+ .find(".open")
+ .updateCount();
+
+ // bad
+ var leds = stage.selectAll(".led").data(data).enter().append("svg:svg").class("led", true)
+ .attr("width", (radius + margin) * 2).append("svg:g")
+ .attr("transform", "translate(" + (radius + margin) + "," + (radius + margin) + ")")
+ .call(tron.led);
+
+ // good
+ var leds = stage.selectAll(".led")
+ .data(data)
+ .enter().append("svg:svg")
+ .class("led", true)
+ .attr("width", (radius + margin) * 2)
+ .append("svg:g")
+ .attr("transform", "translate(" + (radius + margin) + "," +
+ (radius + margin)+ ")")
+ .call(tron.led);
+ ```
**[⬆ back to top](#table-of-contents)**
## Commas
- - Leading commas: **Nope.**
-
- ```javascript
- // bad
- var once
- , upon
- , aTime;
-
- // good
- var once,
- upon,
- aTime;
-
- // bad
- var hero = {
- firstName: 'Bob'
- , lastName: 'Parr'
- , heroName: 'Mr. Incredible'
- , superPower: 'strength'
- };
-
- // good
- var hero = {
- firstName: 'Bob',
- lastName: 'Parr',
- heroName: 'Mr. Incredible',
- superPower: 'strength'
- };
- ```
-
- - Additional trailing comma: **Nope.** This can cause problems with IE6/7 and IE9 if it's in quirksmode. Also, in some implementations of ES3 would add length to an array if it had an additional trailing comma. This was clarified in ES5 ([source](http://es5.github.io/#D)):
-
- > Edition 5 clarifies the fact that a trailing comma at the end of an ArrayInitialiser does not add to the length of the array. This is not a semantic change from Edition 3 but some implementations may have previously misinterpreted this.
-
- ```javascript
- // bad
- var hero = {
- firstName: 'Kevin',
- lastName: 'Flynn',
- };
-
- var heroes = [
- 'Batman',
- 'Superman',
- ];
-
- // good
- var hero = {
- firstName: 'Kevin',
- lastName: 'Flynn'
- };
-
- var heroes = [
- 'Batman',
- 'Superman'
- ];
- ```
+- Leading commas: **Nope.**
+
+ ```javascript
+ // bad
+ var hero = {
+ firstName: "Immanuel"
+ , lastName: "Kant"
+ , birthPlace: "Koenigsberg"
+ , masterWork: "The Critique of Pure Reason"
+ };
+
+ // good
+ var hero = {
+ firstName: "Immanuel",
+ lastName: "Kant",
+ birthPlace: "Koenigsberg",
+ masterWork: "The Critique of Pure Reason"
+ };
+ ```
**[⬆ back to top](#table-of-contents)**
## Semicolons
- - **Yup.**
+- **Yup.**
- ```javascript
- // bad
- (function() {
- var name = 'Skywalker'
- return name
- })()
+ ```javascript
+ // bad
+ (function() {
+ var name = "Ada"
+ return name
+ })()
- // good
- (function() {
- var name = 'Skywalker';
- return name;
- })();
-
- // good
- ;(function() {
- var name = 'Skywalker';
- return name;
- })();
- ```
+ // good
+ (function() {
+ var name = "Ada";
+ return name;
+ })();
+ ```
**[⬆ back to top](#table-of-contents)**
## Type Casting & Coercion
- - Perform type coercion at the beginning of the statement.
- - Strings:
+- Perform type coercion at the beginning of the statement.
+- Strings:
- ```javascript
- // => this.reviewScore = 9;
+ ```javascript
+ // => this.reviewScore = 9;
- // bad
- var totalScore = this.reviewScore + '';
+ // bad
+ var totalScore = this.reviewScore + "";
- // good
- var totalScore = '' + this.reviewScore;
+ // good
+ var totalScore = "" + this.reviewScore;
- // bad
- var totalScore = '' + this.reviewScore + ' total score';
+ // bad
+ var totalScore = "" + this.reviewScore + " total score";
- // good
- var totalScore = this.reviewScore + ' total score';
- ```
+ // good
+ var totalScore = this.reviewScore + " total score";
+ ```
- - Use `parseInt` for Numbers and always with a radix for type casting.
+- Use `parseInt` for Numbers and always with a radix for type casting.
- ```javascript
- var inputValue = '4';
+ ```javascript
+ var inputValue = "4";
- // bad
- var val = new Number(inputValue);
+ // bad
+ var val = new Number(inputValue);
- // bad
- var val = +inputValue;
+ // bad
+ var val = +inputValue;
- // bad
- var val = inputValue >> 0;
+ // bad
+ var val = inputValue >> 0;
- // bad
- var val = parseInt(inputValue);
+ // bad
+ var val = parseInt(inputValue);
- // good
- var val = Number(inputValue);
+ // good
+ var val = Number(inputValue);
- // good
- var val = parseInt(inputValue, 10);
- ```
+ // good
+ var val = parseInt(inputValue, 10);
+ ```
- - If for whatever reason you are doing something wild and `parseInt` is your bottleneck and need to use Bitshift for [performance reasons](http://jsperf.com/coercion-vs-casting/3), leave a comment explaining why and what you're doing.
+- If for whatever reason you are doing something wild and `parseInt` is your bottleneck and need to use Bitshift for [performance reasons](http://jsperf.com/coercion-vs-casting/3), leave a comment explaining why and what you're doing.
- ```javascript
- // good
- /**
- * parseInt was the reason my code was slow.
- * Bitshifting the String to coerce it to a
- * Number made it a lot faster.
- */
- var val = inputValue >> 0;
- ```
+ ```javascript
+ // good
+ /**
+ * parseInt was the reason my code was slow.
+ * Bitshifting the String to coerce it to a
+ * Number made it a lot faster.
+ */
+ var val = inputValue >> 0;
+ ```
- - **Note:** Be careful when using bitshift operations. Numbers are represented as [64-bit values](http://es5.github.io/#x4.3.19), but Bitshift operations always return a 32-bit integer ([source](http://es5.github.io/#x11.7)). Bitshift can lead to unexpected behavior for integer values larger than 32 bits. [Discussion](https://github.com/airbnb/javascript/issues/109). Largest signed 32-bit Int is 2,147,483,647:
+- **Note:** Be careful when using bitshift operations. Numbers are represented as [64-bit values](http://es5.github.io/#x4.3.19), but Bitshift operations always return a 32-bit integer ([source](http://es5.github.io/#x11.7)). Bitshift can lead to unexpected behavior for integer values larger than 32 bits. [Discussion](https://github.com/airbnb/javascript/issues/109). Largest signed 32-bit Int is 2,147,483,647:
- ```javascript
- 2147483647 >> 0 //=> 2147483647
- 2147483648 >> 0 //=> -2147483648
- 2147483649 >> 0 //=> -2147483647
- ```
+ ```javascript
+ 2147483647 >> 0 //=> 2147483647
+ 2147483648 >> 0 //=> -2147483648
+ 2147483649 >> 0 //=> -2147483647
+ ```
- - Booleans:
+- Booleans:
- ```javascript
- var age = 0;
+ ```javascript
+ var age = 0;
- // bad
- var hasAge = new Boolean(age);
+ // bad
+ var hasAge = new Boolean(age);
- // good
- var hasAge = Boolean(age);
+ // good
+ var hasAge = Boolean(age);
- // good
- var hasAge = !!age;
- ```
+ // good
+ var hasAge = !!age;
+ ```
**[⬆ back to top](#table-of-contents)**
## Naming Conventions
- - Avoid single letter names. Be descriptive with your naming.
-
- ```javascript
- // bad
- function q() {
- // ...stuff...
- }
-
- // good
- function query() {
- // ..stuff..
- }
- ```
-
- - Use camelCase when naming objects, functions, and instances
-
- ```javascript
- // bad
- var OBJEcttsssss = {};
- var this_is_my_object = {};
- function c() {}
- var u = new user({
- name: 'Bob Parr'
- });
-
- // good
- var thisIsMyObject = {};
- function thisIsMyFunction() {}
- var user = new User({
- name: 'Bob Parr'
- });
- ```
-
- - Use PascalCase when naming constructors or classes
-
- ```javascript
- // bad
- function user(options) {
- this.name = options.name;
- }
-
- var bad = new user({
- name: 'nope'
- });
-
- // good
- function User(options) {
- this.name = options.name;
- }
-
- var good = new User({
- name: 'yup'
- });
- ```
-
- - Use a leading underscore `_` when naming private properties
-
- ```javascript
- // bad
- this.__firstName__ = 'Panda';
- this.firstName_ = 'Panda';
-
- // good
- this._firstName = 'Panda';
- ```
-
- - When saving a reference to `this` use `_this`.
-
- ```javascript
- // bad
- function() {
- var self = this;
- return function() {
- console.log(self);
- };
- }
-
- // bad
- function() {
- var that = this;
- return function() {
- console.log(that);
- };
- }
-
- // good
- function() {
- var _this = this;
- return function() {
- console.log(_this);
- };
- }
- ```
-
- - Name your functions. This is helpful for stack traces.
-
- ```javascript
- // bad
- var log = function(msg) {
- console.log(msg);
- };
-
- // good
- var log = function log(msg) {
- console.log(msg);
- };
- ```
-
- - **Note:** IE8 and below exhibit some quirks with named function expressions. See [http://kangax.github.io/nfe/](http://kangax.github.io/nfe/) for more info.
+- Avoid single letter names. Be descriptive with your naming.
+
+ ```javascript
+ // bad
+ function q() {
+ // ...stuff...
+ }
+
+ // good
+ function query() {
+ // ..stuff..
+ }
+ ```
+
+- Use camelCase when naming objects, functions, and instances
+
+ ```javascript
+ // bad
+ var OBJEcttsssss = {};
+ var this_is_my_object = {};
+ function c() {}
+ var u = new user({
+ name: "Ada Lovelace"
+ });
+
+ // good
+ var thisIsMyObject = {};
+ function thisIsMyFunction() {}
+ var user = new User({
+ name: "Ada Lovelace"
+ });
+ ```
+
+- Use PascalCase when naming constructors or classes
+
+ ```javascript
+ // bad
+ function user(options) {
+ this.name = options.name;
+ }
+
+ var bad = new user({
+ name: "nope"
+ });
+
+ // good
+ function User(options) {
+ this.name = options.name;
+ }
+
+ var good = new User({
+ name: "yup"
+ });
+ ```
+
+- Use all caps separated by underscores for constant names
+
+ ```javascript
+ // bad
+ cpuSpeed = 1e12;
+
+ //good
+ CPU_SPEED = 1e12;
+ ```
+
+- When saving a reference to `this` use `_this`.
+
+ ```javascript
+ // bad
+ function() {
+ var self = this;
+ return function() {
+ console.log(self);
+ };
+ }
+
+ // bad
+ function() {
+ var that = this;
+ return function() {
+ console.log(that);
+ };
+ }
+
+ // good
+ function() {
+ var _this = this;
+ return function() {
+ console.log(_this);
+ };
+ }
+ ```
+
+- **Note:** IE8 and below exhibit some quirks with named function expressions. See [http://kangax.github.io/nfe/](http://kangax.github.io/nfe/) for more info.
**[⬆ back to top](#table-of-contents)**
## Accessors
- - Accessor functions for properties are not required
- - If you do make accessor functions use getVal() and setVal('hello')
-
- ```javascript
- // bad
- dragon.age();
-
- // good
- dragon.getAge();
+- Accessor functions on Backbone models do not use the getVal() pattern.
- // bad
- dragon.age(25);
+ ```javascript
+ // bad
+ bowie.getAlbums();
- // good
- dragon.setAge(25);
- ```
+ // good
+ bowie.albums();
+ ```
- - If the property is a boolean, use isVal() or hasVal()
+- If the property is a boolean, use isVal() or hasVal()
- ```javascript
- // bad
- if (!dragon.age()) {
- return false;
- }
+ ```javascript
+ // bad
+ if (!bowie.albums()) {
+ return false;
+ }
- // good
- if (!dragon.hasAge()) {
- return false;
- }
- ```
-
- - It's okay to create get() and set() functions, but be consistent.
-
- ```javascript
- function Jedi(options) {
- options || (options = {});
- var lightsaber = options.lightsaber || 'blue';
- this.set('lightsaber', lightsaber);
- }
-
- Jedi.prototype.set = function(key, val) {
- this[key] = val;
- };
-
- Jedi.prototype.get = function(key) {
- return this[key];
- };
- ```
+ // good
+ if (!bowie.hasAlbums()) {
+ return false;
+ }
+ ```
**[⬆ back to top](#table-of-contents)**
## Constructors
- - Assign methods to the prototype object, instead of overwriting the prototype with a new object. Overwriting the prototype makes inheritance impossible: by resetting the prototype you'll overwrite the base!
-
- ```javascript
- function Jedi() {
- console.log('new jedi');
- }
-
- // bad
- Jedi.prototype = {
- fight: function fight() {
- console.log('fighting');
- },
-
- block: function block() {
- console.log('blocking');
- }
- };
-
- // good
- Jedi.prototype.fight = function fight() {
- console.log('fighting');
- };
-
- Jedi.prototype.block = function block() {
- console.log('blocking');
- };
- ```
-
- - Methods can return `this` to help with method chaining.
-
- ```javascript
- // bad
- Jedi.prototype.jump = function() {
- this.jumping = true;
- return true;
- };
-
- Jedi.prototype.setHeight = function(height) {
- this.height = height;
- };
-
- var luke = new Jedi();
- luke.jump(); // => true
- luke.setHeight(20) // => undefined
-
- // good
- Jedi.prototype.jump = function() {
- this.jumping = true;
- return this;
- };
-
- Jedi.prototype.setHeight = function(height) {
- this.height = height;
- return this;
- };
-
- var luke = new Jedi();
-
- luke.jump()
- .setHeight(20);
- ```
-
-
- - It's okay to write a custom toString() method, just make sure it works successfully and causes no side effects.
-
- ```javascript
- function Jedi(options) {
- options || (options = {});
- this.name = options.name || 'no name';
- }
-
- Jedi.prototype.getName = function getName() {
- return this.name;
- };
-
- Jedi.prototype.toString = function toString() {
- return 'Jedi - ' + this.getName();
- };
- ```
+- Assign methods to the prototype object, instead of overwriting the prototype with a new object. Overwriting the prototype makes inheritance impossible: by resetting the prototype you'll overwrite the base!
+
+ ```javascript
+ function Writer() {
+ console.log("new writer");
+ }
+
+ // bad
+ Writer.prototype = {
+ procrastinate: function() {
+ console.log("procrastinating");
+ },
+
+ dream: function() {
+ console.log("dreaming");
+ }
+ };
+
+ // good
+ Writer.prototype.procrastinate = function() {
+ console.log("procrastinating");
+ };
+
+ Writer.prototype.dream = function() {
+ console.log("dreaming");
+ };
+ ```
+
+- Methods can return `this` to help with method chaining.
+
+ ```javascript
+ // bad
+ Writer.prototype.resolve = function() {
+ this.madeResolution = true;
+ return true;
+ };
+
+ Writer.prototype.imagineMovingTo = function(destination) {
+ this.destination = destination;
+ };
+
+ var roommate = new Writer();
+ roommate.resolve(); // => true
+ roommate.imagineMovingTo("Paris") // => undefined
+
+ // good
+ Writer.prototype.resolve = function() {
+ this.madeResolution = true;
+ return this;
+ };
+
+ Writer.prototype.imagineMovingTo = function(destination) {
+ this.destination = destination;
+ return this;
+ };
+
+ var roommate = new Writer();
+
+ roommate.resolve()
+ .imagineMovingTo("Paris");
+ ```
+
+- It's okay to write a custom toString() method, just make sure it works successfully and causes no side effects.
+
+ ```javascript
+ function Writer(options) {
+ options || (options = {});
+ this.name = options.name || "no name";
+ }
+
+ Writer.prototype.toString = function toString() {
+ return "Writer - " + this.name;
+ };
+ ```
**[⬆ back to top](#table-of-contents)**
## Events
- - When attaching data payloads to events (whether DOM events or something more proprietary like Backbone events), pass a hash instead of a raw value. This allows a subsequent contributor to add more data to the event payload without finding and updating every handler for the event. For example, instead of:
-
- ```js
- // bad
- $(this).trigger('listingUpdated', listing.id);
-
- ...
-
- $(this).on('listingUpdated', function(e, listingId) {
- // do something with listingId
- });
- ```
-
- prefer:
-
- ```js
- // good
- $(this).trigger('listingUpdated', { listingId : listing.id });
-
- ...
-
- $(this).on('listingUpdated', function(e, data) {
- // do something with data.listingId
- });
- ```
-
- **[⬆ back to top](#table-of-contents)**
+**[⬆ back to top](#table-of-contents)**
## Modules
- - The module should start with a `!`. This ensures that if a malformed module forgets to include a final semicolon there aren't errors in production when the scripts get concatenated. [Explanation](https://github.com/airbnb/javascript/issues/44#issuecomment-13063933)
- - The file should be named with camelCase, live in a folder with the same name, and match the name of the single export.
- - Add a method called `noConflict()` that sets the exported module to the previous version and returns this one.
- - Always declare `'use strict';` at the top of the module.
-
- ```javascript
- // fancyInput/fancyInput.js
-
- !function(global) {
- 'use strict';
-
- var previousFancyInput = global.FancyInput;
-
- function FancyInput(options) {
- this.options = options || {};
- }
-
- FancyInput.noConflict = function noConflict() {
- global.FancyInput = previousFancyInput;
- return FancyInput;
- };
-
- global.FancyInput = FancyInput;
- }(this);
- ```
+- Always declare `"use strict";` at the top of the module.
**[⬆ back to top](#table-of-contents)**
## jQuery
- - Prefix jQuery object variables with a `$`.
+- Prefix jQuery object variables with a `$`.
- ```javascript
- // bad
- var sidebar = $('.sidebar');
+ ```javascript
+ // bad
+ var sidebar = ".sidebar");
- // good
- var $sidebar = $('.sidebar');
- ```
+ // good
+ var $sidebar = ".sidebar");
+ ```
- - Cache jQuery lookups.
+- Cache jQuery lookups.
- ```javascript
- // bad
- function setSidebar() {
- $('.sidebar').hide();
+ ```javascript
+ // bad
+ function setSidebar() {
+ ".sidebar").hide();
- // ...stuff...
+ // ...stuff...
- $('.sidebar').css({
- 'background-color': 'pink'
- });
- }
+ ".sidebar").css({
+ "background-color": "pink"
+ });
+ }
- // good
- function setSidebar() {
- var $sidebar = $('.sidebar');
- $sidebar.hide();
+ // good
+ function setSidebar() {
+ var $sidebar = ".sidebar");
+ $sidebar.hide();
- // ...stuff...
+ // ...stuff...
- $sidebar.css({
- 'background-color': 'pink'
- });
- }
- ```
+ $sidebar.css({
+ "background-color": "pink"
+ });
+ }
+ ```
- - For DOM queries use Cascading `$('.sidebar ul')` or parent > child `$('.sidebar > ul')`. [jsPerf](http://jsperf.com/jquery-find-vs-context-sel/16)
- - Use `find` with scoped jQuery object queries.
+- Scope jQuery object queries to Backbone view using this.$el.find()
- ```javascript
- // bad
- $('ul', '.sidebar').hide();
+ ```javascript
+ // bad
+ $("ul", ".sidebar").hide();
- // bad
- $('.sidebar').find('ul').hide();
+ // bad
+ $(".sidebar").find("ul").hide();
- // good
- $('.sidebar ul').hide();
+ // good
+ this.$el.find(".sidebar ul").hide();
- // good
- $('.sidebar > ul').hide();
+ // good
+ this.$el.find(".sidebar > ul").hide();
- // good
- $sidebar.find('ul').hide();
- ```
+ // good
+ $sidebar.find("ul").hide();
+ ```
**[⬆ back to top](#table-of-contents)**
## ECMAScript 5 Compatibility
- - Refer to [Kangax](https://twitter.com/kangax/)'s ES5 [compatibility table](http://kangax.github.com/es5-compat-table/)
+- Refer to [Kangax](https://twitter.com/kangax/)'s ES5 [compatibility table](http://kangax.github.com/es5-compat-table/)
**[⬆ back to top](#table-of-contents)**
## Testing
- - **Yup.**
+- **Yup.**
- ```javascript
- function() {
- return true;
- }
- ```
+ ```javascript
+ function() {
+ return true;
+ }
+ ```
**[⬆ back to top](#table-of-contents)**
## Performance
- - [On Layout & Web Performance](http://kellegous.com/j/2013/01/26/layout-performance/)
- - [String vs Array Concat](http://jsperf.com/string-vs-array-concat/2)
- - [Try/Catch Cost In a Loop](http://jsperf.com/try-catch-in-loop-cost)
- - [Bang Function](http://jsperf.com/bang-function)
- - [jQuery Find vs Context, Selector](http://jsperf.com/jquery-find-vs-context-sel/13)
- - [innerHTML vs textContent for script text](http://jsperf.com/innerhtml-vs-textcontent-for-script-text)
- - [Long String Concatenation](http://jsperf.com/ya-string-concat)
- - Loading...
+- [On Layout & Web Performance](http://kellegous.com/j/2013/01/26/layout-performance/)
+- [String vs Array Concat](http://jsperf.com/string-vs-array-concat/2)
+- [Try/Catch Cost In a Loop](http://jsperf.com/try-catch-in-loop-cost)
+- [Bang Function](http://jsperf.com/bang-function)
+- [jQuery Find vs Context, Selector](http://jsperf.com/jquery-find-vs-context-sel/13)
+- [innerHTML vs textContent for script text](http://jsperf.com/innerhtml-vs-textcontent-for-script-text)
+- [Long String Concatenation](http://jsperf.com/ya-string-concat)
+- Loading...
**[⬆ back to top](#table-of-contents)**
@@ -1424,113 +1186,99 @@
**Read This**
- - [Annotated ECMAScript 5.1](http://es5.github.com/)
+- [Annotated ECMAScript 5.1](http://es5.github.com/)
**Other Styleguides**
- - [Google JavaScript Style Guide](http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml)
- - [jQuery Core Style Guidelines](http://docs.jquery.com/JQuery_Core_Style_Guidelines)
- - [Principles of Writing Consistent, Idiomatic JavaScript](https://github.com/rwldrn/idiomatic.js/)
+- [Google JavaScript Style Guide](http://google-styleguide.googlecode.com/svn/trunk/javascriptguide.xml)
+- [jQuery Core Style Guidelines](http://docs.jquery.com/JQuery_Core_Style_Guidelines)
+- [Principles of Writing Consistent, Idiomatic JavaScript](https://github.com/rwldrn/idiomatic.js/)
**Other Styles**
- - [Naming this in nested functions](https://gist.github.com/4135065) - Christian Johansen
- - [Conditional Callbacks](https://github.com/airbnb/javascript/issues/52)
- - [Popular JavaScript Coding Conventions on Github](http://sideeffect.kr/popularconvention/#javascript)
+- [Naming this in nested functions](https://gist.github.com/4135065) - Christian Johansen
+- [Conditional Callbacks](https://github.com/airbnb/javascript/issues/52)
+- [Popular JavaScript Coding Conventions on Github](http://sideeffect.kr/popularconvention/#javascript)
**Further Reading**
- - [Understanding JavaScript Closures](http://javascriptweblog.wordpress.com/2010/10/25/understanding-javascript-closures/) - Angus Croll
- - [Basic JavaScript for the impatient programmer](http://www.2ality.com/2013/06/basic-javascript.html) - Dr. Axel Rauschmayer
- - [You Might Not Need jQuery](http://youmightnotneedjquery.com/) - Zack Bloom & Adam Schwartz
- - [ES6 Features](https://github.com/lukehoban/es6features) - Luke Hoban
+- [Understanding JavaScript Closures](http://javascriptweblog.wordpress.com/2010/10/25/understanding-javascript-closures/) - Angus Croll
+- [Basic JavaScript for the impatient programmer](http://www.2ality.com/2013/06/basic-javascript.html) - Dr. Axel Rauschmayer
+- [You Might Not Need jQuery](http://youmightnotneedjquery.com/) - Zack Bloom & Adam Schwartz
+- [ES6 Features](https://github.com/lukehoban/es6features) - Luke Hoban
**Books**
- - [JavaScript: The Good Parts](http://www.amazon.com/JavaScript-Good-Parts-Douglas-Crockford/dp/0596517742) - Douglas Crockford
- - [JavaScript Patterns](http://www.amazon.com/JavaScript-Patterns-Stoyan-Stefanov/dp/0596806752) - Stoyan Stefanov
- - [Pro JavaScript Design Patterns](http://www.amazon.com/JavaScript-Design-Patterns-Recipes-Problem-Solution/dp/159059908X) - Ross Harmes and Dustin Diaz
- - [High Performance Web Sites: Essential Knowledge for Front-End Engineers](http://www.amazon.com/High-Performance-Web-Sites-Essential/dp/0596529309) - Steve Souders
- - [Maintainable JavaScript](http://www.amazon.com/Maintainable-JavaScript-Nicholas-C-Zakas/dp/1449327680) - Nicholas C. Zakas
- - [JavaScript Web Applications](http://www.amazon.com/JavaScript-Web-Applications-Alex-MacCaw/dp/144930351X) - Alex MacCaw
- - [Pro JavaScript Techniques](http://www.amazon.com/Pro-JavaScript-Techniques-John-Resig/dp/1590597273) - John Resig
- - [Smashing Node.js: JavaScript Everywhere](http://www.amazon.com/Smashing-Node-js-JavaScript-Everywhere-Magazine/dp/1119962595) - Guillermo Rauch
- - [Secrets of the JavaScript Ninja](http://www.amazon.com/Secrets-JavaScript-Ninja-John-Resig/dp/193398869X) - John Resig and Bear Bibeault
- - [Human JavaScript](http://humanjavascript.com/) - Henrik Joreteg
- - [Superhero.js](http://superherojs.com/) - Kim Joar Bekkelund, Mads Mobæk, & Olav Bjorkoy
- - [JSBooks](http://jsbooks.revolunet.com/)
- - [Third Party JavaScript](http://manning.com/vinegar/) - Ben Vinegar and Anton Kovalyov
+- [JavaScript: The Good Parts](http://www.amazon.com/JavaScript-Good-Parts-Douglas-Crockford/dp/0596517742) - Douglas Crockford
+- [JavaScript Patterns](http://www.amazon.com/JavaScript-Patterns-Stoyan-Stefanov/dp/0596806752) - Stoyan Stefanov
+- [Pro JavaScript Design Patterns](http://www.amazon.com/JavaScript-Design-Patterns-Recipes-Problem-Solution/dp/159059908X) - Ross Harmes and Dustin Diaz
+- [High Performance Web Sites: Essential Knowledge for Front-End Engineers](http://www.amazon.com/High-Performance-Web-Sites-Essential/dp/0596529309) - Steve Souders
+- [Maintainable JavaScript](http://www.amazon.com/Maintainable-JavaScript-Nicholas-C-Zakas/dp/1449327680) - Nicholas C. Zakas
+- [JavaScript Web Applications](http://www.amazon.com/JavaScript-Web-Applications-Alex-MacCaw/dp/144930351X) - Alex MacCaw
+- [Pro JavaScript Techniques](http://www.amazon.com/Pro-JavaScript-Techniques-John-Resig/dp/1590597273) - John Resig
+- [Smashing Node.js: JavaScript Everywhere](http://www.amazon.com/Smashing-Node-js-JavaScript-Everywhere-Magazine/dp/1119962595) - Guillermo Rauch
+- [Secrets of the JavaScript Ninja](http://www.amazon.com/Secrets-JavaScript-Ninja-John-Resig/dp/193398869X) - John Resig and Bear Bibeault
+- [Human JavaScript](http://humanjavascript.com/) - Henrik Joreteg
+- [Superhero.js](http://superherojs.com/) - Kim Joar Bekkelund, Mads Mobæk, & Olav Bjorkoy
+- [JSBooks](http://jsbooks.revolunet.com/)
+- [Third Party JavaScript](http://manning.com/vinegar/) - Ben Vinegar and Anton Kovalyov
**Blogs**
- - [DailyJS](http://dailyjs.com/)
- - [JavaScript Weekly](http://javascriptweekly.com/)
- - [JavaScript, JavaScript...](http://javascriptweblog.wordpress.com/)
- - [Bocoup Weblog](http://weblog.bocoup.com/)
- - [Adequately Good](http://www.adequatelygood.com/)
- - [NCZOnline](http://www.nczonline.net/)
- - [Perfection Kills](http://perfectionkills.com/)
- - [Ben Alman](http://benalman.com/)
- - [Dmitry Baranovskiy](http://dmitry.baranovskiy.com/)
- - [Dustin Diaz](http://dustindiaz.com/)
- - [nettuts](http://net.tutsplus.com/?s=javascript)
+- [DailyJS](http://dailyjs.com/)
+- [JavaScript Weekly](http://javascriptweekly.com/)
+- [JavaScript, JavaScript...](http://javascriptweblog.wordpress.com/)
+- [Bocoup Weblog](http://weblog.bocoup.com/)
+- [Adequately Good](http://www.adequatelygood.com/)
+- [NCZOnline](http://www.nczonline.net/)
+- [Perfection Kills](http://perfectionkills.com/)
+- [Ben Alman](http://benalman.com/)
+- [Dmitry Baranovskiy](http://dmitry.baranovskiy.com/)
+- [Dustin Diaz](http://dustindiaz.com/)
+- [nettuts](http://net.tutsplus.com/?s=javascript)
**[⬆ back to top](#table-of-contents)**
## In the Wild
- This is a list of organizations that are using this style guide. Send us a pull request or open an issue and we'll add you to the list.
-
- - **Aan Zee**: [AanZee/javascript](https://github.com/AanZee/javascript)
- - **Airbnb**: [airbnb/javascript](https://github.com/airbnb/javascript)
- - **American Insitutes for Research**: [AIRAST/javascript](https://github.com/AIRAST/javascript)
- - **Compass Learning**: [compasslearning/javascript-style-guide](https://github.com/compasslearning/javascript-style-guide)
- - **Digitpaint** [digitpaint/javascript](https://github.com/digitpaint/javascript)
- - **ExactTarget**: [ExactTarget/javascript](https://github.com/ExactTarget/javascript)
- - **Gawker Media**: [gawkermedia/javascript](https://github.com/gawkermedia/javascript)
- - **GeneralElectric**: [GeneralElectric/javascript](https://github.com/GeneralElectric/javascript)
- - **GoodData**: [gooddata/gdc-js-style](https://github.com/gooddata/gdc-js-style)
- - **Grooveshark**: [grooveshark/javascript](https://github.com/grooveshark/javascript)
- - **How About We**: [howaboutwe/javascript](https://github.com/howaboutwe/javascript)
- - **Mighty Spring**: [mightyspring/javascript](https://github.com/mightyspring/javascript)
- - **MinnPost**: [MinnPost/javascript](https://github.com/MinnPost/javascript)
- - **ModCloth**: [modcloth/javascript](https://github.com/modcloth/javascript)
- - **Money Advice Service**: [moneyadviceservice/javascript](https://github.com/moneyadviceservice/javascript)
- - **National Geographic**: [natgeo/javascript](https://github.com/natgeo/javascript)
- - **National Park Service**: [nationalparkservice/javascript](https://github.com/nationalparkservice/javascript)
- - **Orion Health**: [orionhealth/javascript](https://github.com/orionhealth/javascript)
- - **Peerby**: [Peerby/javascript](https://github.com/Peerby/javascript)
- - **Razorfish**: [razorfish/javascript-style-guide](https://github.com/razorfish/javascript-style-guide)
- - **SeekingAlpha**: [seekingalpha/javascript-style-guide](https://github.com/seekingalpha/javascript-style-guide)
- - **reddit**: [reddit/styleguide/javascript](https://github.com/reddit/styleguide/tree/master/javascript)
- - **REI**: [reidev/js-style-guide](https://github.com/reidev/js-style-guide)
- - **Ripple**: [ripple/javascript-style-guide](https://github.com/ripple/javascript-style-guide)
- - **Shutterfly**: [shutterfly/javascript](https://github.com/shutterfly/javascript)
- - **Userify**: [userify/javascript](https://github.com/userify/javascript)
- - **Zillow**: [zillow/javascript](https://github.com/zillow/javascript)
- - **ZocDoc**: [ZocDoc/javascript](https://github.com/ZocDoc/javascript)
-
-## Translation
-
- This style guide is also available in other languages:
-
- - :de: **German**: [timofurrer/javascript-style-guide](https://github.com/timofurrer/javascript-style-guide)
- - :jp: **Japanese**: [mitsuruog/javacript-style-guide](https://github.com/mitsuruog/javacript-style-guide)
- - :br: **Portuguese**: [armoucar/javascript-style-guide](https://github.com/armoucar/javascript-style-guide)
- - :cn: **Chinese**: [adamlu/javascript-style-guide](https://github.com/adamlu/javascript-style-guide)
- - :es: **Spanish**: [paolocarrasco/javascript-style-guide](https://github.com/paolocarrasco/javascript-style-guide)
- - :kr: **Korean**: [tipjs/javascript-style-guide](https://github.com/tipjs/javascript-style-guide)
- - :fr: **French**: [nmussy/javascript-style-guide](https://github.com/nmussy/javascript-style-guide)
- - :ru: **Russian**: [uprock/javascript](https://github.com/uprock/javascript)
- - :bg: **Bulgarian**: [borislavvv/javascript](https://github.com/borislavvv/javascript)
+This is a list of organizations that are using variations of the Airbnb style guide.
+
+- **Aan Zee**: [AanZee/javascript](https://github.com/AanZee/javascript)
+- **Airbnb**: [airbnb/javascript](https://github.com/airbnb/javascript)
+- **American Insitutes for Research**: [AIRAST/javascript](https://github.com/AIRAST/javascript)
+- **Compass Learning**: [compasslearning/javascript-style-guide](https://github.com/compasslearning/javascript-style-guide)
+- **Digitpaint** [digitpaint/javascript](https://github.com/digitpaint/javascript)
+- **ExactTarget**: [ExactTarget/javascript](https://github.com/ExactTarget/javascript)
+- **Gawker Media**: [gawkermedia/javascript](https://github.com/gawkermedia/javascript)
+- **GeneralElectric**: [GeneralElectric/javascript](https://github.com/GeneralElectric/javascript)
+- **GoodData**: [gooddata/gdc-js-style](https://github.com/gooddata/gdc-js-style)
+- **Grooveshark**: [grooveshark/javascript](https://github.com/grooveshark/javascript)
+- **How About We**: [howaboutwe/javascript](https://github.com/howaboutwe/javascript)
+- **Mighty Spring**: [mightyspring/javascript](https://github.com/mightyspring/javascript)
+- **MinnPost**: [MinnPost/javascript](https://github.com/MinnPost/javascript)
+- **ModCloth**: [modcloth/javascript](https://github.com/modcloth/javascript)
+- **Money Advice Service**: [moneyadviceservice/javascript](https://github.com/moneyadviceservice/javascript)
+- **National Geographic**: [natgeo/javascript](https://github.com/natgeo/javascript)
+- **National Park Service**: [nationalparkservice/javascript](https://github.com/nationalparkservice/javascript)
+- **Orion Health**: [orionhealth/javascript](https://github.com/orionhealth/javascript)
+- **Peerby**: [Peerby/javascript](https://github.com/Peerby/javascript)
+- **Razorfish**: [razorfish/javascript-style-guide](https://github.com/razorfish/javascript-style-guide)
+- **SeekingAlpha**: [seekingalpha/javascript-style-guide](https://github.com/seekingalpha/javascript-style-guide)
+- **reddit**: [reddit/styleguide/javascript](https://github.com/reddit/styleguide/tree/master/javascript)
+- **REI**: [reidev/js-style-guide](https://github.com/reidev/js-style-guide)
+- **Ripple**: [ripple/javascript-style-guide](https://github.com/ripple/javascript-style-guide)
+- **Shutterfly**: [shutterfly/javascript](https://github.com/shutterfly/javascript)
+- **Userify**: [userify/javascript](https://github.com/userify/javascript)
+- **Zillow**: [zillow/javascript](https://github.com/zillow/javascript)
+- **ZocDoc**: [ZocDoc/javascript](https://github.com/ZocDoc/javascript)
## The JavaScript Style Guide Guide
- - [Reference](https://github.com/airbnb/javascript/wiki/The-JavaScript-Style-Guide-Guide)
+- [Reference](https://github.com/airbnb/javascript/wiki/The-JavaScript-Style-Guide-Guide)
## Contributors
- - [View Contributors](https://github.com/airbnb/javascript/graphs/contributors)
+- [View Contributors](https://github.com/airbnb/javascript/graphs/contributors)
## License
diff --git a/linters/SublimeLinter/SublimeLinter.sublime-settings b/linters/SublimeLinter/SublimeLinter.sublime-settings
index 12360f3f1c..18fa265518 100644
--- a/linters/SublimeLinter/SublimeLinter.sublime-settings
+++ b/linters/SublimeLinter/SublimeLinter.sublime-settings
@@ -1,5 +1,5 @@
/**
- * Airbnb JSHint settings for use with SublimeLinter and Sublime Text 2.
+ * TheLadders JSHint settings for use with SublimeLinter and Sublime Text 2.
*
* 1. Install SublimeLinter at https://github.com/SublimeLinter/SublimeLinter
* 2. Open user preferences for the SublimeLinter package in Sublime Text 2
@@ -43,8 +43,8 @@
// Suppress warnings about == null comparisons.
"eqnull": true,
- // Enforce tab width of 2 spaces.
- "indent": 2,
+ // Enforce tab width of 4 spaces.
+ "indent": 4,
// Prohibit use of a variable before it is defined.
"latedef": true,
@@ -52,8 +52,8 @@
// Require capitalized names for constructor functions.
"newcap": true,
- // Enforce use of single quotation marks for strings.
- "quotmark": "single",
+ // Enforce use of double quotation marks for strings.
+ "quotmark": "double",
// Prohibit trailing whitespace.
"trailing": true,
diff --git a/linters/jshintrc b/linters/jshintrc
index d3b47148a8..d4f8010c99 100644
--- a/linters/jshintrc
+++ b/linters/jshintrc
@@ -28,8 +28,8 @@
// Suppress warnings about == null comparisons.
"eqnull": true,
- // Enforce tab width of 2 spaces.
- "indent": 2,
+ // Enforce tab width of 4 spaces.
+ "indent": 4,
// Prohibit use of a variable before it is defined.
"latedef": true,
@@ -37,8 +37,8 @@
// Require capitalized names for constructor functions.
"newcap": true,
- // Enforce use of single quotation marks for strings.
- "quotmark": "single",
+ // Enforce use of double quotation marks for strings.
+ "quotmark": "double",
// Prohibit trailing whitespace.
"trailing": true,