FFFF [BUG] Incorrect textures gets applied after switching models for a while · Issue #58 · ViTeXFTW/VulkanW3DViewer · GitHub
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[BUG] Incorrect textures gets applied after switching models for a while #58

@ViTeXFTW

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@ViTeXFTW

Bug Report

  • I have search for similar bugs and not found any.

Description

On the current dev branch when switching between models after a certain point the textures applied to the mesh will mess up and become completly random.
Uknown cause.

Expected Behavior

The model should have the correct texture no matter how many models are being switched between.

Build / Hardware

Build: 00db3b4
OS: Windows
Compiler: Clang++

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