8000
We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
There was an error while loading. Please reload this page.
1 parent 044e6c5 commit d8ad4ebCopy full SHA for d8ad4eb
content/news/027/index.md
@@ -1,8 +1,7 @@
1
+++
2
title = "This Month in Rust GameDev #27 - October 2021"
3
transparent = true
4
-date = 2021-11-04
5
-draft = true
+date = 2021-11-07
6
7
8
<!-- no toc -->
@@ -707,7 +706,7 @@ On the Rust user forum, there was [a post][async-game-server]
707
706
asking how to use async/await (more specifically, `tokio` and
708
`tokio_tungstenite`) to develop a multiplayer game server.
709
The responses contain some useful ideas and advice which
710
-may come in useful for other people's projects!
+may be helpful for other people's projects!
711
712
[async-game-server]: https://users.rust-lang.org/t/tokio-tungstenite-async-game-server-design/65996
713
0 commit comments