8000 Update Game1.cpp · SB-Dev-Code/Consistency_Game@e2d25bf · GitHub
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Update Game1.cpp
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Game1.cpp

Lines changed: 21 additions & 21 deletions
Original file line numberDiff line numberDiff line change
@@ -848,9 +848,9 @@ int main(int argc, char** argv) {
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ilInit();/* OpenGL 2D generic init */
851-
argv[0] = "Capture.jpg";
852-
argv[1] = "Capture1.jpg";
853-
argv[2] = "Capture2.jpg";
851+
argv[0] = "Images\Capture.jpg";
852+
argv[1] = "Images\Capture1.jpg";
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argv[2] = "Images\Capture2.jpg";
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for (int p = 0; p <= 2; p++)
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{
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image[p] = LoadImage(argv[p]);
@@ -864,44 +864,44 @@ int main(int argc, char** argv) {
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glBindTexture(GL_TEXTURE_2D, textures[p]); /* Binding of texture name */
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bind_img();
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}
867-
char* exit_button = "Capture1.jpg";
867+
char* exit_button = "Images\Capture1.jpg";
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image[0] = LoadImage(exit_button);
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glGenTextures(1, &ext_but[0]); /* Texture name generation */
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glBindTexture(GL_TEXTURE_2D, ext_but[0]); /* Binding of texture name */
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bind_img();
872-
char* lose = "LOSE.jpg";
872+
char* lose = "Images\LOSE.jpg";
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image[1] = LoadImage(lose);
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glGenTextures(1, &lose_but[0]); /* Texture name generation */
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glBindTexture(GL_TEXTURE_2D, lose_but[0]); /* Binding of texture name */
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bind_img();
877-
char* you = "YOU.jpg";
877+
char* you = "Images\YOU.jpg";
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image[2] = LoadImage(you);
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glGenTextures(1, &you_but[0]); /* Texture name generation */
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glBindTexture(GL_TEXTURE_2D, you_but[0]); /* Binding of texture name */
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bind_img();
882-
char* won = "WON.jpg";
882+
char* won = "Images\WON.jpg";
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image[3] = LoadImage(won);
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glGenTextures(1, &won_but[0]); /* Texture name generation */
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glBindTexture(GL_TEXTURE_2D, won_but[0]); /* Binding of texture name */
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bind_img();
887-
char* tgt_scr = "TARGET.jpg";
887+
char* tgt_scr = "Images\TARGET.jpg";
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image[3] = LoadImage(tgt_scr);
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glGenTextures(1, &tgt_score[0]); /* Texture name generation */
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glBindTexture(GL_TEXTURE_2D, tgt_score[0]); /* Binding of texture name */
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bind_img();
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int q = 3;
893-
argv[3] = "num0.jpg";
894-
argv[4] = "num1.jpg";
895-
argv[5] = "num2.jpg";
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argv[6] = "num3.jpg";
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argv[7] = "num4.jpg";
898-
argv[8] = "num5.jpg";
899-
argv[9] = "num6.jpg";
900-
argv[10] = "num7.jpg";
901-
argv[11] = "num8.jpg";
902-
argv[12] = "num9.jpg";
903-
argv[13] = "Pause.jpg";
904-
argv[14] = "Restart.jpg";
893+
argv[3] = "Images\num0.jpg";
894+
argv[4] = "Images\num1.jpg";
895+
argv[5] = "Images\num2.jpg";
896+
argv[6] = "Images\num3.jpg";
897+
argv[7] = "Images\num4.jpg";
898+
argv[8] = "Images\num5.jpg";
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argv[9] = "Images\num6.jpg";
900+
argv[10] = "Images\num7.jpg";
901+
argv[11] = "Images\num8.jpg";
902+
argv[12] = "Images\num9.jpg";
903+
argv[13] = "Images\Pause.jpg";
904+
argv[14] = "Images\Restart.jpg";
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for (int p = 0; p <= 9; p++)
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{
@@ -927,4 +927,4 @@ int main(int argc, char** argv) {
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return 0;
928928
}
929929

930-
//Delivering creativity in the form of entertainment.
930+
//Delivering creativity in the form of entertainment.

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