@@ -848,9 +848,9 @@ int main(int argc, char** argv) {
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ilInit ();/* OpenGL 2D generic init */
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- argv[0 ] = " Capture.jpg" ;
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- argv[1 ] = " Capture1.jpg" ;
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- argv[2 ] = " Capture2.jpg" ;
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+ argv[0 ] = " Images\ Capture.jpg" ;
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+ argv[1 ] = " Images\ Capture1.jpg" ;
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+ argv[2 ] = " Images\ Capture2.jpg" ;
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for (int p = 0 ; p <= 2 ; p++)
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{
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image[p] = LoadImage (argv[p]);
@@ -864,44 +864,44 @@ int main(int argc, char** argv) {
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glBindTexture (GL_TEXTURE_2D, textures[p]); /* Binding of texture name */
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bind_img ();
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}
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- char * exit_button = " Capture1.jpg" ;
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+ char * exit_button = " Images\ Capture1.jpg" ;
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image[0 ] = LoadImage (exit_button);
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glGenTextures (1 , &ext_but[0 ]); /* Texture name generation */
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glBindTexture (GL_TEXTURE_2D, ext_but[0 ]); /* Binding of texture name */
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bind_img ();
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- char * lose = " LOSE.jpg" ;
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+ char * lose = " Images\ LOSE.jpg" ;
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image[1 ] = LoadImage (lose);
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glGenTextures (1 , &lose_but[0 ]); /* Texture name generation */
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glBindTexture (GL_TEXTURE_2D, lose_but[0 ]); /* Binding of texture name */
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bind_img ();
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- char * you = " YOU.jpg" ;
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+ char * you = " Images\ YOU.jpg" ;
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image[2 ] = LoadImage (you);
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glGenTextures (1 , &you_but[0 ]); /* Texture name generation */
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glBindTexture (GL_TEXTURE_2D, you_but[0 ]); /* Binding of texture name */
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bind_img ();
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- char * won = " WON.jpg" ;
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+ char * won = " Images\ WON.jpg" ;
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image[3 ] = LoadImage (won);
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glGenTextures (1 , &won_but[0 ]); /* Texture name generation */
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glBindTexture (GL_TEXTURE_2D, won_but[0 ]); /* Binding of texture name */
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bind_img ();
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- char * tgt_scr = " TARGET.jpg" ;
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+ char * tgt_scr = " Images\ TARGET.jpg" ;
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image[3 ] = LoadImage (tgt_scr);
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glGenTextures (1 , &tgt_score[0 ]); /* Texture name generation */
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glBindTexture (GL_TEXTURE_2D, tgt_score[0 ]); /* Binding of texture name */
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bind_img ();
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int q = 3 ;
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- argv[3 ] = " num0.jpg" ;
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- argv[4 ] = " num1.jpg" ;
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- argv[5 ] = " num2.jpg" ;
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- argv[6 ] = " num3.jpg" ;
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- argv[7 ] = " num4.jpg" ;
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- argv[8 ] = " num5.jpg" ;
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- argv[9 ] = " num6.jpg" ;
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- argv[10 ] = " num7.jpg" ;
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- argv[11 ] = " num8.jpg" ;
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- argv[12 ] = " num9.jpg" ;
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- argv[13 ] = " Pause.jpg" ;
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- argv[14 ] = " Restart.jpg" ;
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+ argv[3 ] = " Images \ n um0.jpg" ;
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+ argv[4 ] = " Images \ n um1.jpg" ;
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+ argv[5 ] = " Images \ n um2.jpg" ;
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+ argv[6 ] = " Images \ n um3.jpg" ;
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+ argv[7 ] = " Images \ n um4.jpg" ;
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+ argv[8 ] = " Images \ n um5.jpg" ;
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+ argv[9 ] = " Images \ n um6.jpg" ;
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+ argv[10 ] = " Images \ n um7.jpg" ;
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+ argv[11 ] = " Images \ n um8.jpg" ;
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+ argv[12 ] = " Images \ n um9.jpg" ;
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+ argv[13 ] = " Images\ Pause.jpg" ;
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+ argv[14 ] = " Images\ Restart.jpg" ;
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for (int p = 0 ; p <= 9 ; p++)
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{
@@ -927,4 +927,4 @@ int main(int argc, char** argv) {
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return 0 ;
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}
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- // Delivering creativity in the form of entertainment.
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+ // Delivering creativity in the form of entertainment.
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