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posts/newsletter-005/index.html

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@@ -494,7 +494,7 @@ <h3 id="oxygengine-v0-5"><a href="https://github.com/PsichiX/Oxygengine">Oxygeng
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<li>Automated asset packs generation on build phase;</li>
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<li>Loading assets from asset packs;</li>
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<li>Support for audio: sound effects (buffered) and background music &gt; (streaming);</li>
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<li>Support for 2D physics (rigid bodies and colliders) via <a href="https://nphysics.org/">nphysics2d</a>);</li>
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<li>Support for 2D physics (rigid bodies and colliders) via <a href="https://nphysics.org/">nphysics2d</a>;</li>
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<li>A new example: <a href="https://github.com/PsichiX/Oxygengine/tree/master/demos/basic-web-game">a basic web game</a>.</li>
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</ul>
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<p><em>Discussions:

rss.xml

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@@ -442,7 +442,7 @@ and describes how they came to be this way.&lt;&#x2F;p&gt;
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&lt;li&gt;Automated asset packs generation on build phase;&lt;&#x2F;li&gt;
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&lt;li&gt;Loading assets from asset packs;&lt;&#x2F;li&gt;
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&lt;li&gt;Support for audio: sound effects (buffered) and background music &amp;gt; (streaming);&lt;&#x2F;li&gt;
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&lt;li&gt;Support for 2D physics (rigid bodies and colliders) via &lt;a href=&quot;https:&#x2F;&#x2F;nphysics.org&#x2F;&quot;&gt;nphysics2d&lt;&#x2F;a&gt;);&lt;&#x2F;li&gt;
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&lt;li&gt;Support for 2D physics (rigid bodies and colliders) via &lt;a href=&quot;https:&#x2F;&#x2F;nphysics.org&#x2F;&quot;&gt;nphysics2d&lt;&#x2F;a&gt;;&lt;&#x2F;li&gt;
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&lt;li&gt;A new example: &lt;a href=&quot;https:&#x2F;&#x2F;github.com&#x2F;PsichiX&#x2F;Oxygengine&#x2F;tree&#x2F;master&#x2F;demos&#x2F;basic-web-game&quot;&gt;a basic web game&lt;&#x2F;a&gt;.&lt;&#x2F;li&gt;
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&lt;&#x2F;ul&gt;
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&lt;p&gt;&lt;em&gt;Discussions:

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