@@ -82,23 +82,22 @@ _Newton's cradle simulated using bevy_xpbd_
82
82
83
83
[ bevy_xpbd] by [ @Jondolf ] is a 2D and 3D physics engine based on
84
84
Extended Position Based Dynamics for the Bevy game engine.
85
-
86
85
It uses Bevy's Entity Component System (ECS) directly for the simulation data
87
86
and logic, which makes the design and API feel better integrated into Bevy while
88
87
avoiding the overhead associated with copying lots of data to a separate data
89
88
structure like in many other physics engines such as bevy_rapier.
90
89
91
90
In mid-July, bevy_xpbd 0.2 was released, featuring:
92
91
93
- - Spatial queries (ray casting, shape casting, point projection, intersection tests)
94
- - Bevy 0.11 support
95
- - Improved scheduling
96
- - Velocity damping
97
- - Gravity scale
98
- - Locking translational and rotational axes
92
+ - Spatial queries (ray casting, shape casting, point projection, intersection tests);
93
+ - Bevy 0.11 support;
94
+ - Improved scheduling;
95
+ - Velocity damping;
96
+ - Gravity scale;
97
+ - Locking translational and rotational axes;
99
98
100
99
and much more. You can find more details in the
101
- [ release post] [ bevy_xpbd release post] and [ changelog] [ bevy_xpbd changelog] .
100
+ [ release post] [ bevy-xpbd- post] and [ changelog] [ bevy-xpbd- changelog] .
102
101
103
102
A lot of work was also done during the rest of July. The physics debug renderer
104
103
was improved, collision stability issues were significantly reduced, external
@@ -107,13 +106,12 @@ for moving bodies. The narrow phase part of collision detection was also
107
106
refactored into a separate plugin, which makes multithreading and several
108
107
upcoming features much easier to implement while also improving modularity.
109
108
110
- _ Discussions: [ /r/rust_gamedev] [ bevy_xpbd / r/rust_gamedev] _
109
+ _ Discussions: [ /r/rust_gamedev] ( https://reddit.com/ r/rust_gamedev/comments/14zr5i5/bevy_xpbd_02 ) _
111
110
112
111
[ bevy_xpbd ] : https://github.com/Jondolf/bevy_xpbd
113
112
[ @Jondolf ] : https://github.com/Jondolf
114
- [ bevy_xpbd release post ] : https://joonaa.dev/blog/03/bevy-xpbd-0-2-0
115
- [ bevy_xpbd changelog ] : https://github.com/Jondolf/bevy_xpbd/releases/tag/v0.2.0
116
- [ bevy_xpbd /r/rust_gamedev ] : https://www.reddit.com/r/rust_gamedev/comments/14zr5i5/bevy_xpbd_020_spatial_queries_bevy_011_support/
113
6EB9
+ [ bevy-xpbd-post ] : https://joonaa.dev/blog/03/bevy-xpbd-0-2-0
114
+ [ bevy-xpbd-changelog ] : https://github.com/Jondolf/bevy_xpbd/releases/tag/v0.2.0
117
115
118
116
## Popular Workgroup Issues in Github
119
117
@@ -155,4 +153,5 @@ TODO: Add real links and un-comment once this post is published
155
153
[Discord](https://discord.gg/yNtPTb2).
156
154
-->
157
155
156
+ [ /r/rust_gamedev ] : https://reddit.com/r/rust_gamedev
158
157
[ @rust_gamedev ] : https://twitter.com/rust_gamedev
0 commit comments