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Physics doesn't continue working after moving an object that has had physics permanently enabled on it #6504

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Exairnous opened this issue Sep 27, 2024 · 0 comments
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bug needs triage For bugs that have not yet been assigned a fix priority

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@Exairnous
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Description
Physics doesn't continue working after moving an object that has had physics permanently enabled on it. Physics initially works immediately after enabling it on an in-room object, but stops working after the object is moved.

To Reproduce
Steps to reproduce the behavior:

  1. Enter a Hubs room.
  2. Spawn an object into the room (you can use the /duck command).
  3. Hover over the object with your mouse and press and hold spacebar to bring up its menu.
  4. Click on the ball with a downwards arrow to permanently enable physics.
    2024-09-27_03-32
  5. See the object drop to the ground.
  6. Click and drag the object to a new position in space.
  7. See that the object doesn't drop to the ground when you release the mouse button.

Expected behavior
The object should drop to the ground after moving it, when physics is permanently enabled.

Hardware

  • Device: Laptop
  • OS: GNU/Linux
  • Browser: Firefox

Additional context
Potentially caused by #6487

@Exairnous Exairnous added bug needs triage For bugs that have not yet been assigned a fix priority labels Sep 27, 2024
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