@@ -140,17 +140,18 @@ September's full weekly devlogs: "This Week In Veloren...":
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![ Connecting to different atoms] ( molecoole_first.gif )
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- Molecoole is a topdown action roguelite where you connect with different atoms to create the strongest Molecoole to defeat the baddies!
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- by two brothers: [ Márton] and [ Dániel]
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-
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- In Molecoole the strongest focus is about making different combos by connecting atoms.
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- The original version was made in Unity for a game jam
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- but they decided to make an actual game out of it using the Bevy engine.
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- It currently includes their own implementation for 2D animation, collision detection, particles.
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- In September one of the main areas was making the game nicer to play, so they introduced the
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- [ ezing] crate and also implemented slowing the [ game time] .
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- They are using the [ LDtk] editor to make the level sections
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- for the procedural generation.
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+ Molecoole is a topdown action roguelite where you connect with different atoms
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+ to create the strongest Molecoole to defeat the baddies! Molecoole was created
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+ by two brothers: [ Márton] and [ Dániel] .
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+
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+ In Molecoole the strongest focus is about making different combos by connecting
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+ atoms. The original version was made in Unity for a game jam, but they decided
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+ to make an actual game out of it using the Bevy engine. It currently includes
150
+ their own implementation for 2D animation, collision detection, and particles.
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+ In September, one of the main development areas was making the game nicer to
152
+ play, so they introduced the [ ezing] crate and also implemented slowing the
153
+ [ game time] . They are using the [ LDtk] editor to make the level sections for the
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+ procedural generation.
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[ Márton] ( https://twitter.com/kiss_mrton )
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[ Dániel] ( https://twitter.com/FrenetiqDan )
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