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python.pyproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>1f73d675-f0f3-4451-bd46-08b6f344f2c3</ProjectGuid>
<ProjectHome>
</ProjectHome>
<StartupFile>__init__.py</StartupFile>
<SearchPath>lib\GESource</SearchPath>
<WorkingDirectory>.</WorkingDirectory>
<OutputPath>.</OutputPath>
<InterpreterId>00000000-0000-0000-0000-000000000000</InterpreterId>
<InterpreterVersion>
</InterpreterVersion>
<Name>python</Name>
<RootNamespace>python</RootNamespace>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Release' ">
<DebugSymbols>true</DebugSymbols>
<EnableUnmanagedDebugging>false</EnableUnmanagedDebugging>
</PropertyGroup>
<ItemGroup>
<Compile Include="AiManager.py" />
<Compile Include="GamePlayManager.py" />
<Compile Include="GESFuncs.py" />
<Compile Include="GESInit.py" />
<Compile Include="__init__.py" />
<Compile Include="Ai\bot_deathmatch.py" />
<Compile Include="Ai\bot_drnoarmor.py" />
<Compile Include="Ai\bot_gungame.py" />
<Compile Include="Ai\bot_ltk.py" />
<Compile Include="Ai\bot_mwgg.py" />
<Compile Include="Ai\__init__.py" />
<Compile Include="Ai\Schedules\common.py" />
<Compile Include="Ai\Schedules\__init__.py" />
<Compile Include="Ai\Tasks\common.py" />
<Compile Include="Ai\Tasks\__init__.py" />
<Compile Include="Ai\Utils\Memory.py" />
<Compile Include="Ai\Utils\Weapons.py" />
<Compile Include="Ai\Utils\__init__.py" />
<Compile Include="GamePlay\Arsenal.py" />
<Compile Include="GamePlay\CaptureTheKey.py" />
<Compile Include="GamePlay\DeathMatch.py" />
<Compile Include="GamePlay\DrNoArmor.py" />
<Compile Include="GamePlay\GunGame.py" />
<Compile Include="GamePlay\KMTest.py" />
<Compile Include="GamePlay\LiveAndLetDie.py" />
<Compile Include="GamePlay\LivingDaylights.py" />
<Compile Include="GamePlay\LTK.py" />
<Compile Include="GamePlay\MWGG.py" />
<Compile Include="GamePlay\TokenSpawnTest.py" />
<Compile Include="GamePlay\TournamentDM.py" />
<Compile Include="GamePlay\YOLT.py" />
<Compile Include="GamePlay\__init__.py" />
<Compile Include="GamePlay\Utils\GEOvertime.py" />
<Compile Include="GamePlay\Utils\GEPlayerTracker.py" />
<Compile Include="GamePlay\Utils\GETimer.py" />
<Compile Include="GamePlay\Utils\GEWarmUp.py" />
<Compile Include="GamePlay\Utils\__init__.py" />
<Content Include="gphashes.txt" />
<Content Include="LICENSE.txt" />
</ItemGroup>
<ItemGroup>
<Folder Include="Ai" />
<Folder Include="Ai\Schedules" />
<Folder Include="Ai\Tasks" />
<Folder Include="Ai\Utils" />
<Folder Include="GamePlay" />
<Folder Include="GamePlay\Utils" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.Common.targets" />
</Project>