Make UnityInput and KeyboardShortcut available in IL2CPP#998
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ManlyMarco wants to merge 4 commits intomasterfrom
Draft
Make UnityInput and KeyboardShortcut available in IL2CPP#998ManlyMarco wants to merge 4 commits intomasterfrom
ManlyMarco wants to merge 4 commits intomasterfrom
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Description
Make UnityInput and KeyboardShortcut available in IL2CPP as well.
Motivation and Context
With the merging of d9b95a0 the implication was that it would be available in IL2CPP as well, since that's the only version of v6 that matters. Also this was not the latest iteration of UnityInput.
This PR has an issue with references to the input dlls which needs to be resolved before merging. I don't know where the IL2CPP reference libs are coming from in the build process so I just used temporary files.
How Has This Been Tested?
UnityInput was tested in many IL2CPP games by being included as-is in RuntimeUnityEditor.
I tested it after being included in BepInEx and it works the same way.
Screenshots (if appropriate):
Types of changes
Checklist: