E533 Make UnityInput and KeyboardShortcut available in IL2CPP by ManlyMarco · Pull Request #998 · BepInEx/BepInEx · GitHub
[go: up one dir, main page]

Skip to content

Make UnityInput and KeyboardShortcut available in IL2CPP#998

Draft
ManlyMarco wants to merge 4 commits intomasterfrom
UnityInput-il2cpp
Draft

Make UnityInput and KeyboardShortcut available in IL2CPP#998
ManlyMarco wants to merge 4 commits intomasterfrom
UnityInput-il2cpp

Conversation

@ManlyMarco
Copy link
Member
@ManlyMarco ManlyMarco commented Sep 29, 2024

Description

Make UnityInput and KeyboardShortcut available in IL2CPP as well.

Motivation and Context

With the merging of d9b95a0 the implication was that it would be available in IL2CPP as well, since that's the only version of v6 that matters. Also this was not the latest iteration of UnityInput.

This PR has an issue with references to the input dlls which needs to be resolved before merging. I don't know where the IL2CPP reference libs are coming from in the build process so I just used temporary files.

How Has This Been Tested?

UnityInput was tested in many IL2CPP games by being included as-is in RuntimeUnityEditor.
I tested it after being included in BepInEx and it works the same way.

Screenshots (if appropriate):

Types of changes

  • Bug fix (non-breaking change which fixes an issue)
  • New feature (non-breaking change which adds functionality)
  • Breaking change (fix or feature that would cause existing functionality to not work as expected)

Checklist:

  • My code follows the code style of this project.
  • My change requires a change to the documentation.
  • I have updated the documentation accordingly.

@ManlyMarco ManlyMarco added the bep6 Issues and PRs related to BepInEx 6 label Jan 27, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bep6 Issues and PRs related to BepInEx 6

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant

0