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Super Star Soldier

From Wikipedia, the free encyclopedia
Super Star Soldier
Developer(s)Kaneko
Publisher(s)
Producer(s)Mitsuhiro Kadowaki
Designer(s)Tadayuki Kawada
Programmer(s)Takashi Yamashita
Takashi Sugimoto
Artist(s)Hiroshi Yokoyama
Kenichi Saeki
Composer(s)Nozomi Nakahashi
Keita Hoshi
SeriesStar Soldier
Platform(s)Mobile phone, PlayStation Network, TurboGrafx-16 Virtual Console, Windows Store
Release
  • JP: July 6, 1990
  • NA: March 1991
Genre(s)Vertically scrolling shooter
Mode(s)Single-player

Super Star Soldier[a] is a scrolling shooter video game developed by Kaneko and originally published by Hudson Soft in 1990 for the Japanese PC Engine and in 1991 for the North American TurboGrafx-16. It is the sequel to Star Soldier, and part of a vertical-scrolling shooter series by Hudson Soft. According to the company, many people believed Super Star Soldier's graphics were the best of any HuCard game. Although the game was popular in Japan, it received less attention from the rest of the world.

The Mobile version of Super Star Soldier was released on September 3, 2007 in Japan. Konami published it for the Virtual Console on Nintendo's Wii system in North America on November 27, 2006,[1] and in Japan[2] and Europe in December.[3] The game has also been released on the Japanese PlayStation Store on August 19, 2009 and on the North American PlayStation Store on June 3, 2011. It was also released on the Windows Store[4] on December 20, 2013 and on Wii U Virtual Console on February 26, 2014,[5] the first being released in Japan only while the Wii U Virtual Console version was released on April 6, 2017 in the United States.[6]

Gameplay

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TurboGrafx-16 version screenshot

The game includes a variety of weapons including flamethrowers, electricity, spread guns and heat-seeking missiles. It consists of eight levels.

Plot

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Taking place four years after Star Soldier, the original galactic invaders known as the Star Brain corps have returned from their crushing defeat from the Cesear star fighter and they are now led by the ultimate spaceship, Mother Brain. Earth's only defense lies in the Neo Cesear star fighter to finish what was started.

Reception

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On release, Famicom Tsūshin scored the PC Engine version of the game a 33 out of 40.[7] Virtual Console was given scores of 7.5/10 from IGN[8] and 6.2/10 from GameSpot.[9]

Artist Perry "Rozyrg" Sessions cited Super Star Soldier as one of the main influences for Super XYX.[10]

Notes

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  1. ^ Japanese: スーパースターソルジャー, Hepburn: Sūpā Sutā Sorujā

References

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  1. ^ Brendan Sinclair. "Super Star Soldier hits Wii". GameSpot. Retrieved 26 November 2014.
  2. ^ "Wii | Virtual Console バーチャルコンソール".
  3. ^ "Super Star Soldier™".
  4. ^ "Windows ストア の Windows 用 スーパースターソルジャー アプリ". Apps.microsoft.com. Retrieved 26 November 2014.
  5. ^ "スーパースターソルジャー | Wii U | 任天堂".
  6. ^ "Super Star Soldier for Wii U - Nintendo Game Details".
  7. ^ 30 Point Plus: スーパースターソルジャー. Weekly Famicom Tsūshin. No.309. Pg.39. 11–18 November 1994.
  8. ^ Lucas M. Thomas (December 8, 2006), Super Star Soldier Virtual Console Review - IGN, retrieved 2020-11-12
  9. ^ "Super Star Soldier". GameSpot. Retrieved 26 November 2014.
  10. ^ Überwenig, Toma (November 30, 2020). "[Interview] Rozyrg talks about Super XYX, its lengthy development & more!". Shmup'Em-All. Archived from the original on 2021-01-06. Retrieved 2021-01-06.
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