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Noun

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aim assist (uncountable)

  1. (video games) Automatic adjustment to aim to improve accuracy.
    • 2001 April 8, Stephen Robertson, “Re: Wahooo, just got IWar Deluxe for $10”, in comp.sys.ibm.pc.games.space-sim[1] (Usenet), message-ID <hM1A6.69732$BA3.565909@monolith.news.easynet.net>:
      You have to use the rapid fire mode on your PBC to turn off aim assist.
    • 2007 October, Ryan Burke, “Call of Duty: Roads to Victory, by Activision, 2007, $39.99.”, in Military History, volume 24, number 7, Weider History Group, →ISSN, page 69:
      The lack of a second analog stick makes aiming and strafing somewhat difficult, though the game compensates by including an “aim assist” feature to help wayward shots find their mark.
    • 2013, Tynan Sylvester, Designing Games: a Guide to Engineering Experiences, O'Reilly Media, →ISBN, page 241:
      The only way to make nonobvious, effective aim assist is to create a number of interleaved subsystems that help players in different ways.