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Feature levels in Direct3D: Difference between revisions

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m v2.05b - Bot T20 CW#61 - Fix errors for CW project (Reference before punctuation)
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| Compute-only device: Resource Binding Tier 1 (with restrictions), Shader Model 6.0, DXIL, Compute Shaders only<ref name=Core_1.0>{{Cite web|url=https://docs.microsoft.com/en-us/windows/win32/direct3d12/core-feature-levels|title = The Direct3D 12 Core 1.0 Feature Level - Win32 apps}}</ref>
| Shader Model 6.0-6.7, metacommands.
| Intel NPU ([[Meteor Lake]],<ref>https://www.techpowerup.com/review/intel-meteor-lake-technical-deep-dive/4.html</ref><ref>https://www.anandtech.com/show/20046/intel-unveils-meteor-lake-architecture-intel-4-heralds-the-disaggregated-future-of-mobile-cpus/4</ref> [[Arrow_Lake_(microprocessor)|Arrow Lake]])
|}