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Blender 4.4: Sculpt, Paint, Texture

Brushes

A new brush type, the Plane brush, has been added. It is a generalization of the existing Flatten, Fill, and Scrape brush types with new options to control stabilization and range of influence above and below the brush plane. (6f80dba66c, Manual)

Demo of custom plane brush with a stabilized scrape and slight fill effect
Plane brush options
Customized settings for the brush
  • Cloth brushes now have the Persistent option off by default. (8b853e46a0)
  • Grab Random Cloth and Grab Cloth now use Local Simulation Area by default. (7ba732a911)

Operators

  • Entering Sculpt Mode via the sculpt.sculptmode_toggle operator is prevented for invisible objects. (8d9bf47ba6)
  • The Rebuild BVH (sculpt.optimize) operator no longer adds an undo entry. (a9f127975f)
  • Frame Selected renamed to Frame Last Stroke inside Sculpt, Vertex Paint, Weight Paint, and Texture Paint. (9e78f1c840)
  • sculpt.brush_stroke, paint.vertex_paint, and paint.weight_paint operators now have a override_location property to force the operators to calculate stroke positions based off of the provided mouse_event values. (baffd174c8)

Keymap

  • The paint.sample_color operator has a new default keybind (Shift + Ctrl + X) in Texture Paint to sample the merged color. (0c1ee9eba2)